Adjustments:
	Unsharp Mask:
		Amount:		300%
		Radius:		0.3 pixels
		Threshold:	0 levels

	Brightness/Contrast:
		Brightness:	20
		Contrast:	20

Outer Glow:
	Blend Mode:	Screen
	Opacity:	75%
	Noise:		0%
	Color:
		R:	255
		G:	255
		B:	190
	Technique:	Softer
	Spread:		15%
	Size:		10px
	Range:		50%
	Jitter:		0%

Outer Glow (weapons GDI):
	Blend Mode:	Screen
	Opacity:	75%
	Noise:		0%
	Color:				Old Color:
		R:	128			R:	255
		G:	128			G:	215
		B:	0			B:	0
	Technique:	Softer
	Spread:		15%
	Size:		10px
	Range:		50%
	Jitter:		0%

Outer Glow (weapons Nod):
	Blend Mode:	Screen
	Opacity:	75%
	Noise:		0%
	Color:
		R:	128
		G:	0
		B:	0
	Technique:	Softer
	Spread:		15%
	Size:		10px
	Range:		50%
	Jitter:		0%

for colored factions
(Green) GDI Background:
	Hue/Saturation:
		Hue:	75

Outer Glow (weapons):
	Blend Mode:	Screen
	Opacity:	75%
	Noise:		0%
	Color:
		R:	0
		G:	128
		B:	0
	Technique:	Softer
	Spread:		15%
	Size:		10px
	Range:		50%
	Jitter:		0%

(Blue) Nod Background:
	Hue/Saturation:
		Hue:	-130

Outer Glow (weapons):
	Blend Mode:	Screen
	Opacity:	75%
	Noise:		0%
	Color:
		R:	0
		G:	0
		B:	128
	Technique:	Softer
	Spread:		15%
	Size:		10px
	Range:		50%
	Jitter:		0%
