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[Complete] RA:APB-themed Mafia game II


VERTi60

RA: APB themed Mafia Forum Game Interest Poll  

11 members have voted

  1. 1. Would you like to play/participate in RA/APB Mafia Game before September? Would you be interested for a TS/voicechat short version too?

    • Yes, I can join the forum game anytime and Yes, I would like to join TS/voicechat short version
      5
    • Yes, I can join the forum game anytime but No, I'm not interested to join TS/voicechat short version
      5
    • No, I can't join the forum game anytime but Yes, I would like to join TS/voicechat short version
      0
    • Not interested
      0
    • I would be interested, but for different game theme (post suggestion, but I might not have time to develop new theme before summer ends)
      0
    • I would be interested, but for different time/place/rules (post suggestion for change)
      0
    • hydra null vote (post suggestion/comment)
      1
  2. 2. Proposal: Mandatory Voting - would you like to have mandatory voting system in next game?

    • Yes
      3
    • No
      4
    • Hydra - post suggestion
      2
  3. 3. Are you able to participate in next game that could be launched next weeks in September?

    • Yes
      9
    • No
      0


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Wait what the flux? When did I say I was a vehicle?

When the bullets have no effect, you'll know that I'm telling the truth.

Sorry, the only ones who aren't affected by bullets are vehicles and allied scum under medic protection.

 

But I got something better, which works vs everything. Kinda. Might as well try and save us some time.

 

##shoot Killing You

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##vote Killing You

[Vote Counted] Chaos_Knight voted Killing You to be lynched!

##shoot Killing You

[battle Action] Chaos_Knight is attempting to shoot Killing You - please STANDBY for result !

[battle Action Result - FAIL] Chaos_Knight's weapon got stuck!

Time Left:

5 hours, 9 min, 24 sec

 

CVC:

Category 5 Hurricane voted Voe

Chaos_Knight voted Killing You

Death_Kitty voted nobody

Isaac The Madd voted nobody

Killing You voted Voe

Mojoman voted nobody

Voe voted Killing You

 

4/7 votes casted so far

2 voted players are at a tie (2 each)

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Well that was certainly a close call.

 

This is going to prove interesting. If RNG gets Voe, we need only find his accomplice and hope that we don't lose another overnight. If RNG gets me, well, GG I guess. Because then scum need only kill one more overnight and hammer whoever is left.


(sidenote: I'd love to do a Star Wars Mafia at some point.)

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(sidenote: I'd love to do a Star Wars Mafia at some point.)

Nah, good old DS3 like mafia. (Not too complex game, but still complex and interesting enough.)

Ok, maybe I'll stop ghostposting now.

 

 

Farewell

 

:ghost:

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Well that was certainly a close call.

 

This is going to prove interesting. If RNG gets Voe, we need only find his accomplice and hope that we don't lose another overnight. If RNG gets me, well, GG I guess. Because then scum need only kill one more overnight and hammer whoever is left.

Good you're saying what you're saying, then. It means there are indeed only 2 allies in this game.

 

I'll respond to your post later, chaos. I never claimed a role cop.

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Well that was certainly a close call.

 

This is going to prove interesting. If RNG gets Voe, we need only find his accomplice and hope that we don't lose another overnight. If RNG gets me, well, GG I guess. Because then scum need only kill one more overnight and hammer whoever is left.

Good you're saying what you're saying, then. It means there are indeed only 2 allies in this game.

 

I only say so because

 

First of all, no LYOL or MYLO warnings. Might be a sign of just 2 scum players instead of anticipated 3. Hm... now this might be important later on.

 

Whatever those stand for, I guess it means it's not 3v3 but 3v2v1. Or something like that.

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Chaos, this can't be a bus scenario. I thought about that before. Voe confirmed he was tracked, and OWA confirmed he marked Voe. There can't be a bus inbetween, as far as I understand the role to work. If there was a bussing, Voe would have recieved any action that the other player would have, thus not get the result of OWAs action.

 

I don't understand what Killing_You is doing. I still find him a suspect but his sudden switch to sort of my side during combat today is kinda interesting. Wonder if Voe knows he is screwed and is getting Killing_You to go after him as well, buddy up with me because I'm a sucker like that, and get by the rest of the game off of that.


I'd totally buy that Killing_You is a vehicle, though. If you are an AT soldlier as you say, someone has to be.

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I don't understand what Killing_You is doing. I still find him a suspect but his sudden switch to sort of my side during combat today is kinda interesting. Wonder if Voe knows he is screwed and is getting Killing_You to go after him as well, buddy up with me because I'm a sucker like that, and get by the rest of the game off of that.

I have no love for killing_you, but I see no arguments will get us anywhere,

 

In this case, what do you propose next? When KY or I flip scum, lynch the other? What if either of us flips town? Still lynch the other?

 

What are you trying to accomplish, Cat5? You literally just admitted that KY is playing the sucker, whom you're going to use to push a lynch on me, just to get rid of him another day. Where are you going with this?

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I'm trying to lynch the player who the cop role marked as scum. The argument can't get any more basic than that. I can't elaborate as I must return to work now (actually one minute ago) but my previous arguments will have to do.

Fine. You made your point.

 

Following dubious suggestions of a non-confirmed cop, you are ready to first shoot, and when that fails, to bus on a player until submission. All that in a situation where missed lynch is possibly game for town.

 

If you're really soviet in the end, the mafia gods must be shaking their heads in disbelief.

 

 

Lucky, you have a butt buddy who does your every bidding. Shame he's the only 1 of 2 other active players

 

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:soviet: Lynch 3 Result

 

 

[Lynch Dice Result] Killing You was chosen to be lynched by the dice roll (2.95)

 

 

HtwnW4y.png

[Lynch Result - Success] Players have decided that Killing You is going to be lynched today!

Killing You, the Soviet Rifle Infantry, will not fight for Stalin anymore!



:soviet:NIGHT 3



TydA6EG.png

After the lynch, the night falls soon. The Outpost staff is getting ready to sleep and Allies are planning a night kill right now. If you have any Plan Actions you want to perform during the Night, please send them now via PM before next Day starts!



:soviet: Night Guidelines



During the Night - Plan Phase (24 hour duration), Allies will have to decide to kill a Soviet player. They must also decide who will make the kill. However, certain people in both the Allies and Soviets have special roles they can use during the night to kill, protect, disrupt, or gather information. Some roles carry a certain risk while others give a little more freedom. When the new Battle Phase begins, everyone will see who has died during the night and find out what side they were on and what role they had.

Plan/Night actions are done classic way by the Private Message (PM Forum Messenger, outside the chat), same as resolved action replies. If you have a night action and do not inform me by PM at least 5 mins before the next Battle phase begins what you are doing with it, you do nothing that night. Talking in the chat during the plan phase will be restricted. This is because I won't have time to mod it since I'll be focusing on resolving the received actions (+5 extra mins for resolving). You can only chat in general, but no game-based stuff (accusations, plans, role claims, etc.). Players who won't comply might get role-blocked that phase.

Forum Posting is Limited - 2 posts per player max during night!!!


Additional Rules:
  • No quoting mod communication or other out of thread communication.
  • No out of thread communication unless specifically allowed by the mod.
  • No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered.
  • Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example.
  • "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it.
  • Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points.
  • No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't.
  • If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance.
  • Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example.
  • Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod
  • Don't edit your posts in game thread

 

:soviet: Players alive/end day CVC



Time Left:
No time left

CVC:
Category 5 Hurricane voted Voe
Chaos_Knight voted Killing You
Death_Kitty voted nobody
Isaac The Madd voted nobody
Killing You voted Voe
Mojoman voted nobody
Voe voted Killing You
4/7 votes casted so far
2 voted players are at a tie (2 each)

MOD ANNOUNCEMENT:

Death_Kitty hasn't been participating for the last three days and doesn't respond to my PM. Anyone willing to replace this player please let me know.
Killing you, if you wish you can replace this player as you as a vanilla town didn't get access to any background info yet.

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"[Death_Kitty] stood for a long time in one spot. It's part of a game. He likes to see how long he can go without dying."

"So far, he's doing excellent, and if he just stays right where he is, I'm sure he'll keep up that good momentum. Let's observe the genius at work."

"[Death_Kitty] just stood there doing nothing at all. He seems to think I have nothing better to do with my time than to sit around and describe every fascinating little detail of his inability to do anything."

"This is why [Death_Kitty] and I are on such good terms."

 

Seriously, this hasn't been a very fun game due to the lack of participation. Just shoot me.

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Ok day starts earlier in about 25 mins.


:soviet:DAY 4

 

yCJHVMI.png

 

Yet another glorious morning, comrades! Or, it would be if some of you weren't missing! After a quick search of the base, you have found who it was!
Category 5 Hurricane, the Soviet Flame Tower has been destroyed by the Allies!
We must not stop now however. Find and lynch the remaining Allies before it's too late!

 

 

The Soviets win when they have eliminated the Allied threat (all allied players must die).
The Allies win when they have managed to dispose of enough Soviets to outnumber them (or equal before plan phase).
If there are any Neutrals in game, they will win if they survive until the game ends with any of the fractions winning.

If there are any Third Party in game, they will win if they met their special objective.

 

 

:soviet:Day Guidelines

 

 

During the DAY - Battle Phase (24 hour duration), everyone talks and tries to build cases against each other directly in the forum chat. While the Soviets are arguing to try and find the Allies, the Allies are trying to throw everyone off their trail.
The goal of the Battle Phase is to find somebody for a Lynch.

People will vote for one person they want to be lynched and the person with the most votes will die at the end of the day. Your vote should be in this format:
##Vote PlayerName
If you decide to change your vote, you must first ##unvote (player name not required but is helpful) or you can simply vote another player if you already know who.

If a majority vote of over 50% is cast on one person, then they will be lynched right then and there, no need to wait for the end of the phase. When someone is lynched, everyone will find out their role and who they were aligned with. During the Battle Phase, players are also allowed to use their battle actions, such as ##shoot, etc. which will be resolved instantly. If the target players dies, he will be eliminated from the game and the game will continue (his vote will no longer be counted).

All BP/day actions need to be acknowledged by the mod before they are counted (just simple line to acknowledge so you know it came through, Current Vote Counts (or CVC) will appear periodically to inform you about the time remaining as well as the current vote status). Remember, without the mod acknowledge line, your vote or action doesn't count, so please don't do actions before the previous one was resolved. If it was missed, please use ##TIMEOUT command to stop the game, but only if it's really required (otherwise just repeat your action). All players are required to participate in chat, if one player stays quiet whole phase he/she might get role blocked for the next plan phase.

 

 

Additional Rules:

  • No quoting mod communication or other out of thread communication.
  • No out of thread communication unless specifically allowed by the mod.
  • No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered.
  • Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example.
  • "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it.
  • Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points.
  • No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't.
  • If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance.
  • Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example.
  • Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod
  • Don't edit your posts in game thread

 

 

:soviet:CVC - Cumulative Vote Count

 

 

Time Left:
23 hours, 59 min, 59 sec + 4 hours extra
CVC:
Chaos_Knight voted nobody
Killing You (for DK) voted nobody
Isaac The Madd voted nobody
Mojoman voted nobody
Voe voted nobody
0/5 votes casted so far
No votes casted so far
Note: Killing you has replaced Death Kitty
Game Status: Soviets need to use their battle action, otherwise they'll lose!
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[battle Action Result - FAIL] Killing you (for DK) missed!

 

[Game Over] ALLIES HAVE WON!

Game Winners:
Chaos_Knight, the Allied Spy, is victorious!
Killing You (for DK), the Soviet Rifle Infantry, has been murdered by the Allies!
Isaac The Madd, the Missplaced piece of c-4 (Custom 3), has been disarmed by the Allies!
Mojoman, the Soviet Flamethrower, has been murdered by the Allies!
Voe, the Allied Medic, is victorious!"
More info in a moment...
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[battle Action Result - FAIL] Killing you (for DK) missed!

 

[Game Over] ALLIES HAVE WON!

Game Winners:
Chaos_Knight, the Allied Spy, is victorious!
Killing You (for DK), the Soviet Rifle Infantry, has been murdered by the Allies!
Isaac The Madd, the Missplaced piece of c-4 (Custom 3), has been disarmed by the Allies!
Mojoman, the Soviet Flamethrower, has been murdered by the Allies!
Voe, the Allied Medic, is victorious!"
More info in a moment...

 

fh6r9t9SU2MvczG1Mrxc_Confused%20Ice%20Cu

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[battle Action Result - FAIL] Killing you (for DK) missed!

 

[Game Over] ALLIES HAVE WON!

Game Winners:
Chaos_Knight, the Allied Spy, is victorious!
Killing You (for DK), the Soviet Rifle Infantry, has been murdered by the Allies!
Isaac The Madd, the Missplaced piece of c-4 (Custom 3), has been disarmed by the Allies!
Mojoman, the Soviet Flamethrower, has been murdered by the Allies!
Voe, the Allied Medic, is victorious!"
More info in a moment...

 

Reaction+face+what+the+actual+are+you+_f

 

The way this game ended seems really fishy to me.

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