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[Complete] RA:APB-themed Mafia game III


VERTi60

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Yes, you're been outing town roles all game! That's been a bit of a problem! You've just admitted that you went fishing for a Flame Tower claim. Mojoman made a soft claim cop and you just blurted it out. I made a claim that I sent a tank to someone and you blurted out the target. You aren't concerned about concealing anything. Indeed, you want certainty so that you know who to target.

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Why should I be concerned about concealing anything with no nightkills? Having all of the information out in the open has been more beneficial to town. What do you think might have happened today had we not had our debates? I saw a teaser of what would have happened had I kept silent about Mojoman.

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Because if you were town, you'd have no idea why there aren't nightkills and how long that will last. Infact, that reminds me of another argument. You've been making all sorts of balance claims that it doesn't make sense for town to have yadda yadda because game balance, but I say that you can't know whether or not the game is balanced unless you are on the mafia team!

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Um, dude. No nightkills two nights in a row. By Day 3, town is starting to get a feel for eachother and gains the ability to confirm at least one townie. From a spectator's point of view, I would bet town wins. Thus, there has to be a lie somewhere in the story.

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:soviet:Lynch 3 Result

 

[Lynch Result - Fail] Players have decided that Jeod is going to be lynched today!

After a quick realization, you noticed that Jeod cannot be lynched by no means necessary!

 

 

:soviet:NIGHT 3

 

4g78G3S.png

 

After the lynch, the night falls soon. The Outpost staff is getting ready to sleep and Allies are planning a night kill right now. If you have any Plan Actions you want to perform during the Night, please send them now via PM before next Day starts!

 

 

 

:soviet: Night Guidelines

 

During the Night - Plan Phase (24 hour duration), Allies will have to decide to kill a Soviet player. They must also decide who will make the kill. However, certain people in both the Allies and Soviets have special roles they can use during the night to kill, protect, disrupt, or gather information. Some roles carry a certain risk while others give a little more freedom. When the new Battle Phase begins, everyone will see who has died during the night and find out what side they were on and what role they had.

Plan/Night actions are done classic way by the Private Message (PM Forum Messenger, outside the chat), same as resolved action replies. If you have a night action and do not inform me by PM at least 5 mins before the next Battle phase begins what you are doing with it, you do nothing that night. Talking in the chat during the plan phase will be restricted. This is because I won't have time to mod it since I'll be focusing on resolving the received actions (+5 extra mins for resolving). You can only chat in general, but no game-based stuff (accusations, plans, role claims, etc.). Players who won't comply might get role-blocked that phase.

 

Forum Posting is Limited - 2 posts per player max during night!!!

 

 

Additional Rules:

  • No quoting mod communication or other out of thread communication.
  • No out of thread communication unless specifically allowed by the mod.
  • No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered.
  • Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example.
  • "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it.
  • Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points.
  • No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't.
  • If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance.
  • Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example.
  • Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod
  • Don't edit your posts in game thread

 

 

:soviet: Players alive/end day CVC

 

 

Time Left:
No time left
CVC:
Category 5 Hurricane voted Jeod
Chaos_Knight voted nobody
ChopBam voted Nodlied
Jeod voted Jeod
Killing You voted Jeod
Nodlied voted nobody
moonsense715 voted nobody
3/6 votes casted so far
Jeod has the most votes - 3
Chaos_Knight & Jeod received a permanent vote for not voting this Day Phase!
Mod announcement: Wallywood will be replaced by moonsense715 starting this night phase, hence he will not get any perma votes.
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:soviet:DAY 4

 

9QjtTJE.png

 

 

 

Yet another glorious morning, comrades! And it also seems nobody has died last night! But you have a feeling someone is missing. You searched the base but there is simply no trace of comrade.. comrade.. what was his name again?

 

We must not stop now however. Find and lynch the remaining Allies before it's too late!

 

 

 

The Soviets win when they have eliminated the allied threat (all allied and hostile players must die).

The Allies win when they have managed to dispose of enough Soviets to outnumber them (or equal before plan phase).

If there are any Neutrals in game, they will win if they survive until the game ends with any of the fractions winning.

If there are any Third Party in game, they will win if they met their special objective.

 

 

:soviet:Day Guidelines

 

 

During the DAY - Battle Phase (48 hour duration), everyone talks and tries to build cases against each other directly in the forum chat. While the Soviets are arguing to try and find the Allies, the Allies are trying to throw everyone off their trail.

The goal of the Battle Phase is to find somebody for a Lynch.

People will vote for one person they want to be lynched and the person with the most votes will die at the end of the day. Your vote should be in this format:

##Vote PlayerName

If you decide to change your vote, you must first ##unvote (player name not required but is helpful) or you can simply vote another player if you already know who.

 

 

New Forced Voting Rule:

 

Please be advised that forced voting is in effect - every player is required to cast at least one vote on other player during the day (unless blocked or othereise obstructed). You can still use ##unvote as usual, but at the end of the day you have to have a vote on other player, with or without reasoning. Voting on yourself doesn't count. If the hammer falls and you haven't got an active vote on someone, you will gain a penalty vote on yourself starting next day. These penalty votes do accumulate and continue each phase, so each day will start with the penalty votes already in place. GM reserves the right to remove penalty votes as he see fit due to balance reasons or risky player count (e.g. autohammer), but the only way to get rid of penalty vote is to announce your absence either by PM or public announcement before hand. If you gain more than one penalty vote, you can get rid of it by being very active during next day, or accepting a random gimmick (PM GM).

 

 

If a majority vote of over 50% is cast on one person, then they will be lynched right then and there, no need to wait for the end of the phase. When someone is lynched, everyone will find out their role and who they were aligned with. During the Battle Phase, players are also allowed to use their battle actions, such as ##shoot, etc. which will be resolved instantly. If the target players dies, he will be eliminated from the game and the game will continue (his vote will no longer be counted).

All BP/day actions need to be acknowledged by the mod before they are counted (just simple line to acknowledge so you know it came through, Current Vote Counts (or CVC) will appear periodically to inform you about the time remaining as well as the current vote status). Remember, without the mod acknowledge line, your vote or action doesn't count, so please don't do actions before the previous one was resolved. If it was missed, please use ##TIMEOUT command to stop the game, but only if it's really required (otherwise just repeat your action). All players are required to participate in chat, if one player stays quiet whole phase he/she might get role blocked for the next plan phase.

 

 

Additional Rules:

  • No quoting mod communication or other out of thread communication.
  • No out of thread communication unless specifically allowed by the mod.
  • No content-posts after death unless allowed by the mod. Whitenoise that doesn't affect the game is fine. Use your best judgement, but remember that anything you say can be taken by the players to mean something it doesn't. If in doubt, say nothing. The same goes if you aren't playing, and double if you aren't playing and have been spoilered.
  • Don't try to break the game. No sillyness like telling everyone to make a roleclaim post and encrypt it, then reveal their encryption keys/methods all at once for example. No saying "my role PM has X characters in it" And if you come up with it, and you're a little too proud of coming up with it as a way to get around the spirit of the game, don't post it. Mods, do your best to prevent this crap in the first place if you can. Don't give everyone with the same role and/or win condition the exact same wording for example.
  • "Outside influences" such as bribing, threats, promises, whatever falls under the above. Don't do it.
  • Don't be an ass. This includes "bussing" fellow scum/cultist teammates. By bussing we mean revealing fellow scumteam members as scum to spite them or gain townie points.
  • No backseat modding. Unless the game's GM/Mod asks for forum moderator assistance, let them handle it. Especially if they have forum moderator privileges themselves. This is more of a respect/courtesy thing than a rule. Pointing out that the hammer has fallen and noone should be talking until the moderator handles it is fine; deleting posts put up after the hammer isn't.
  • If you signed up for a Mafia Game, you're expected to participate actively. It's up to a GM to setup a minimal post quota for each player so that the game won't get hampered by inactive players. If you know you won't be able to play for more than one day, it is your responsibility to let the GM know in advance.
  • Please don't try to be an Internet detective to find out who was online where and when. Not only is it not a good way of hunting down players, it's also a bit creepy and unfair for the person. Don't base most of your case on someone around "his last online time was X thus he was online at hammer but didn't post/vote" for example.
  • Don't abuse the Board's Voting system - don't upvote/downvote player's posts unless you are allowed from the mod
  • Don't edit your posts in game thread

:soviet:CVC - Cumulative Vote Count

 

 

 

Time Left:

1 day(s) , 23 hours, 59 min, 59 sec

 

 

CVC:

Category 5 Hurricane voted nobody

Chaos_Knight voted nobody

Jeod voted nobody

Killing You voted nobody

Nodlied voted nobody

Wallymoon715 voted nobody

 

 

0/6 votes casted so far

(Jeod and Chaos_Knight have 1 perma vote)

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Well, nothing interesting happened on my end last night.

Also Mojoman is back instead of ChopBam. We might want to get the rid of that thing. Again.

 

CVC:

 

 

Category 5 Hurricane voted nobody

Chaos_Knight voted nobody

Jeod voted nobody

Killing You voted nobody

Mojoman voted nobody

Nodlied voted nobody

WallyMoon715 voted nobody

KILL IT!

 

Well, why don't you? I ain't got no arms to shoot you know.
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