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  1. Good welcome, citizens. This Thursday we are bringing to you a broadcast, a look at our rescaled Juggernaut, and our improved shotgun logic. Thank you for listening. The Juggernaut has been rescaled and its deploy and walking animations are smoother than ever. "Unit ready." Thanks to CMDBob, we now also have improved shotgun logic for our GDI Riot Troopers. You can now reload shells individually and stop when you need, should the enemy not allow you the opportunity to fully reload. Development is currently at full speed, and you can expect much more to come in the following days! It could be anything; a map preview, testing footage, a simple screenshot, or another Oxanna report! Check back again Thursday for the next TS:R news update! [blurb]Good welcome, citizens. This Thursday we are bringing to you a broadcast, a look at our rescaled Juggernaut, and our improved shotgun logic.[/blurb]
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  2. One vision, one purpose mayo checks.
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  3. First pass at the Russian translation - looks like I've still got quite a few bits of UI to add translation tags to, but it's a good starting point I've also done the German translations too. Thanks @NoSoldier and @__nEmPoBu4__ for your help thus far, I'll update this topic once I've added more translation tags to update more parts of the UI. @Jeod that's a good idea, nice way to map it all out - I'll dig into that when I do my next pass
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