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  1. Everyone quick and sign up for the Dr. Elena Gilbert private medical practice. We promise you won't die 75% of the time.
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  2. Btw, I'd like to nominate the KY-Sunflower-Chopbam trio for being the absolute bosses they were this game.
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  3. I'm holding down shift yes, so that means I'm not looking down my scope. I don't know how RGH works but going on what you said previously, someone can just rebind the button to something other than shift. Just because I'm using shift, which just so happens to be the default button for a hacking program, does not mean it's an indication that I'm hacking. That would mean that literally anyone who shift walks could be a hacker. The video does not demonstrate that I'm hacking. Once again, that's conjecture and speculation. People aim differently from others. That's just how I aim. It's not an indication of an aimbot or an RGH because there hasn't been any proof of me snapping to players. The video does not demonstrate that I'm hacking. The only point made so far regarding this is that I snap my character around a lot. That's just how I move. Once again, that's not an indication of hacking. I have indeed played for 17 years. It's simple, there is a wall in the way if I crouched. A good compromise between running and crouching would be walking. Walking is also a good compromise if I was also actively looking for targets and wanting to engage them almost instantly. After 17 years of playing, I would know that crouching near head level at a wall and firing is a good way to cause splash damage to yourself if the server thinks my projectile hit the wall instead, even though clientside I clearly hit over the wall. You can see that a lot with rocket launchers, tib auto rifles, etc. Sometimes, depending on how high the wall is, the gun may not even fire at all. In this case, the gun doesn't fire at all depending on the angle. Considering where the target was relative to my position, being crouched will cause the ramjet rifle to not fire. Testing it out in singleplayer will demonstrate this. The argument about standing up after crouching to fire falls flat when you realize that split seconds are precious to engaging a target. It also falls flat when you realize that there is sometimes a considerable delay in firing, if you tried firing but the wall was in the way, when you stand up after crouching. Having both those delays would seriously impact my ability to engage enemies. There were times where I had to jump on top of the wall precariously just to fire down on an enemy on the street, for fear of hitting the wall because the server said so, or just not having a clear line of sight because the wall is in the way. So yes, it doesn't seem to affect aiming but it certainly affects the ability to fire my weapon. I wouldn't leave it up to random chance to be able to fire my weapon effectively (or fire at all). Regardless if you buy it or not, I made the shot by calculation. My statement has yet to be disproven. The video still doesn't show conclusive evidence of me snapping or demonstrating the use of RGH. My intention was to hit the area where he could be generally, with splash damage, but instead I hit him directly. With the previous engagements that I've had with him, he doesn't seem to zig zag at all when trying to disengage. He tends to run to one direction and jump multiple times. He just engages a vehicle regardless of cover as seen in the video. Sometimes he makes an attempt to get into cover, but he'll still take significant splash damage from a vehicle if the vehicle fires back at him. He engaged enemy vehicles using a railgun out in the open in 'Title 1'. Once again, the video doesn't show me snapping to him or demonstrate the use of RGH. It was a pretty amazing shot and it stunned me after the engagement ended. I was awestruck at the fact that I landed that shot, that by the time I had recovered, Darius already wrote the word 'HACKER' in all caps. I don't like to tilt players or cause a scene. If I ragged on him immediately after getting accused of being a hacker, that's just being rude and it's completely uncalled for. Hence why I chose not to say anything at all. The fact that I landed the shot speaks for itself. No amount of words could describe how amazing it was. I exclaimed in real life, along the lines of "OOOOOHHHHHH!", but didn't feel the need to do so in game and felt that it would be uncalled for and asking for a provocation. The last thing I would want to do is cause a scene or make an enemy. I am aware that they know that I'm in the building, but I don't think they knew specifically what floor and exactly my position on that floor as they pushed the stairs. I think they thought I would relocate to try and hide on a different floor or even ambush them considering how I revealed my position previously. I was worried because the Hotwire died and someone kept repeatedly running into the proximity mines. The stairwell leading to the various floors was mined, each floor up. Someone kept repeatedly running into those mines, thus allowing him to get closer and closer. It came to a point where he even triggered the proximity mines that were placed near the entrance to the roof. Somehow, he still survived and was directly below me. The other times someone ran into the mines, someone died. I don't recall if it was darius or the other SBH or a different Nod member that I'm not aware of, that died repeatedly from the mines. He wasn't killed this time and I could hear his character shout in pain from the afterburn damage. I've seen people deliberately clear as many mines as possible with their own bodies, so that their teammates could proceed unharmed. I didn't know if he had friends with him or not on the floor with him, directly beneath me. All I know is that last I saw, there were at least 2 SBHs. Even if he pushed the roof, he would still have to try and find me because I managed to conceal my position again. I still would not take the risk of running around, making it obvious my exact position on the roof. He was quite literally directly beneath me, because of how loud I could hear his footsteps and the pain noise. He made the choice to not push the roof, not me. How was it determined? I would like to see proof of how my targeting and aiming is the same consistency of RGH. I missed a fair amount of times in Darius' video. When I engaged him as a Black Hand Laserchaingunner, I suppressed the ramp to dissuade him from going up it. He still went for it though, allowing me to hit him enough. The videos don't show me aiming at players through the map. In fact, the video shows me turning my back to two SBHs. How would you know if their names showed up on my screen or not? Once again, which players were being targeted by me? All you see is me looking around, not even aiming at things specifically at some points. It ends up being conjecture and speculation. That in turn, becomes conjecture. As a result of it being conjecture and speculation, it's not a valid point. Speculation and conjecture is not enough to ban someone. There is no video evidence of me using RGH. That hasn't been demonstrated or proven yet. It is taking my statement and making a speculation that I am guilty while not proving that I really am, also not disproving my previous statement. The only way to prove that I am guilty is if there was concrete clear evidence, not conjecture or speculation. One could speculate as much as they want, but at the end of the day the only way to prove a crime is with concrete evidence. I would love to be unbanned. The burden of proof is on the prosecution, not the defendant. How would recording videos after the fact, prevent conjecture that already exists since the 30th of October? How would it retroactively disprove something that hasn't been proven yet? You have to prove that I am guilty, not think that I am guilty. That has yet to be done. I'm not concerned about this being visible in the future, I'm glad that it's public actually. You believe I'm guilty but have yet to demonstrate that. You don't believe anything I've said so far from my testimony but have yet to disprove anything I've said. You refuse to believe my statements without having any evidence to disprove them, beyond just deciding they are false. I'm willing to cooperate and continue trying to find a resolution in all this.
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  4. @Guard55 Thank you for your responses. They are well thought out and thorough. However, With RGH you hold down shift to hit someone. - You shot Darius101 directly after he was stealthed through the time span of 13 seconds (while predicting that he would pick up a weapon that is hard to see through the fog above a tall building.) Also saying that you calculated he would run there does not add up as there are a nearly infinite amount of places he could have ran in the time span. He could have typed something, changed his mind, went into the buildings to better engage the titan. Claiming you studied his offensive tactics which lead you to believe he would be in that exact position is not enough for me. - in the video Title 1 you snapped your aiming 7 times consistent with how you use RGH to aim. - In this video Title 2 you hit PXD2000 with a ramjet while holding down shift (you previously mentioned you hold down shift to be more quiet) and landed a headshot without using your scope. - After hitting Darius101 in the video Title 1 (Time remaining 54:50) a minute later you decide that running along side where you were sniping is a better idea than walking. (Title 2 shows Time Remaining as 53:50). This is backwards to your idea of walking to stay quiet and makes your claim seem fabricated. (Let it be known that my message to Darius101 is in reference to Guard55 firing on him in the video Title 1 while Darius101 was destealthed and not in use in my argument at all.) - As said earlier, you have been very kind and responsive and I wish to go against my thoughts and have you record your games to prevent anything like this happening in the future. Instead of me constantly spectating you, I would like you to prove me wrong by filming showing that you don't use RGH for a time period which i believe to be fair. I have no reason after watching you play from your viewpoint to suspect that you use RGH. I can see the passion exhibited by you almost to the point of it being considered a court case. However unlike one, I do not hold you recording future games as an admission of guilt. No one here has said otherwise and if you do, please do not hold your peace. Any harassment from other players relating to will and would be dealt with swiftly. We now have 3 different videos pointing to things exactly consistent with RGH and a shot against a SBH that you claim to have been "Calculated". You make a point of heavily calling the things I have conjecture, yet it is you with no video evidence on your end along with points that are only adding up to pure luck (along with inconsistency when explaining why you were walking). Instead of permanent banning for this I am offering you the chance to video record, stream your games or whatever recording method would work for you to avoid conjecture in the future. I mean, this is what you would want right? To avoid conjecture? Using the above points ahead I have determined that you were using RGH. I would like for you to prove me wrong by recording your footage in the future and continue to play on our server. I believe this is the best solution to both of our arguments and am open to anything else you suggest otherwise.
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  5. This is one of the best time line write ups I've seen. It's years old now and probably inaccurate in some parts, but it's still an amazing afternoon read. https://gamefaqs.gamespot.com/pc/196957-command-and-conquer/faqs/13721
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  6. Good afternoon @Threve I thank you for the kind gesture and even going as far as to modify the deal to make it easier and more manageable along with notifying other staff to review. I went to sleep last night and thought some more about this. I was wondering if you could elaborate more on the 54 second long video called 'Title 1'. The claim being made here is that I'm scoping in and still remaining stealthed. My counter to that is that I'm walking. Looking back on the video, you can actually see my character go from an aiming animation to a walking animation. The only way to return to the aiming animation is by shooting, hitting 'C' to crouch or by scoping. You wouldn't return to the walking animation if you were still presently scoping with the ramjet rifle or any weapon with a scope. You can see that at 7 seconds, I crouch not scope in. If the claim is that I was walking and then scoping and then un-scoped, you wouldn't immediately return to the walking animation then. The aiming animation would still linger for quite a long time. I never made the claim that I wanted to be silent, but to reduce my audibility and sound. Regardless of the volume in this case, walking footsteps will still be harder to detect than running. The reason why I walk and not stand still, is because if someone is aware of my presence I don't want to take the risk of standing still and letting them get a clean headshot on me or even a lucky headshot. I had been sniping in that spot for a good deal of the match and I have no doubt in my mind that Nod was aware of where I was. Even If I am stealthed, someone could try to prefire or shoot the locations that I was previously standing in. A good player would prefire or even suppress the area I've been firing from. Another reason brought up before, is that I don't know if the other SBH and Nod troops are still directly beneath me or not and I'm trying to limit my audibility. One reason I haven't brought up yet, is that I'm stealthed and scoping in would bring me out of stealth. To remedy my inability to scope and my desire to be accurate, I walk. Running at full speed would affect my aim if I'm trying to shoot without the scope. Lag is also a factor that would impact me if I were running rather than walking. Shift walking doesn't de-stealth you. Also, If I were using an RGH/ESP as is claimed, then what am I locking on to? Who am I locking on to? The video doesn't demonstrate this. There are times when It appears I'm looking straight at the GDI base, when I'm really looking at the part of the roof near the stairwell. The snap movement is me checking my surroundings and seeing if there are any enemies incoming from the Nod base and if anybody is on or near the adjacent buildings. Judging someone's aim from another perspective isn't reliable in this case, simply because my aim is being processed serverside as opposed to clientside. My aim looks choppy when viewed by another person, whereas it looks smooth on my screen. If the claim still stands about me being scoped in while still being stealthed, I wouldn't be able to move my aim that fast due to the sensitivity level from being scoped in. If the claim is that I'm using a soft aimbot, going back to my previous point who am I locking onto? If the claim is players, how is that determined? The video doesn't show that. Going back to the video that Darius provided, it doesn't demonstrate or show me snapping to him. It cannot be determined conclusively that I made the shot using RGH. At that point, it becomes conjecture. Please note, this post is not a rejection of your offer but I'm merely trying to lay down all the cards on the table and look at the facts. To accept the offer would be an admission of guilt. If I continued playing on the server with the equivalent of parole, people will look and treat me differently. They would believe I'm a filthy hacker, a criminal. I am not guilty, I am very much innocent in this. I'm not convinced that there's enough evidence to warrant a perma-ban. The only thing we have at this moment, is conjecture.
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  7. I remember old discussions years back about when RA1 took place and recently I found a transcript archive of a Q&A that took place in 06 Feb 1996 which was really early in RA1's development and had some interesting information. Well It may not be much but I always wanted a specified date of the war unless I missed some information somewhere. XD VENOM: what's the story behind RA and in what time and technology level will it be on ? WSAdam: Okay -- Here's the scoop: World War II never happened the way that we think of it. Hitler never came to power, and there was no WWII... for a while. We're spinning European history in a new direction, with Joseph Stalin and the USSR coming to power as the big heavy in the game. The player can play the Allies or the USSR as they strive for conquest of Europe. The technology ranges from 1940's to 1980's, but that doesn't mean that you're going to be commanding Pintos! We've also spun the technology up a bit, so there's plenty of cool stuff for you to use.. like attack dogs! Rambo: what will RA's story line be about? WSAdam: RA is an alternate time line that takes place in the 70's. WWII in Europe happened in another way, where Stalin and the USSR became the big heavy that threatened Europe. Also some neat early ideas at the time kane: how will you earn your money to make units? Tiberium? WSAdam: Ahh- this is somethingwe changed. Since Tiberium isn't around yet, the player has ore to mine (on the board, not in mines) to get money -- there are three types of ore, so which one you go after will determine how much money you get per load. Sure, you can go after the copper, but that Iron deposit is worth more, but closer to the opponent - - it adds a strategic advantage to what you collect. WSAdam: there are three ores, Copper, Nickel, and Iron. Each is worth a different amount of $$ per scoop for your ore collector. We've kept the metaphor of harvesting, but now you've got a dump-truck like unit with a scooper, and an Ore Processor. WSAdam: Side note -- we considered power lines, but they were problematic for the computer and made the game a lot more of a sim than we want it to be. They were found here: http://www.tibcom.com/wchat/transcripts/
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  8. Then we would have been calling him Oranje.
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  9. I am in agreement with Threve. Do we know with absolute certainty that you were cheating? Well of course not. Which is why we are leaving the door open a bit. As an alternative to recording games, and storing them. Do a live stream via Twitch or YouTube, and provide us with the link to your channel. Use this each time you play to fulfill the above proposal. If you choose to do that, and want to keep the link private just PM Threve the information.
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  10. I did not expect to see Those Who Slither in the Dark here.
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  11. @Guard55 The images below on my end are on the server. (Fog is only activated on the server due to scripting). I'm going to honest. I don't believe what you're telling me and the claims you're saying do not add up for me. Between measuring 13 seconds and "predicting" the exact location of Darius101 to the holding shift down to use RGH but claiming it's to be silent (You make the same amount/volume of noise walking just not as quickly. You were also walking back and forth.. if you really wanted to be silent then stay still.) I don't buy it. However.. You have been very courteous, responsive and kind in your responses and i really do appreciate that alot. As such I think me and you can meet in the middle. What i'm offering here is instead of being permanently banned - You record every moment you play for 5 months on the IA server. If I request footage from a time that you played in this time frame you'll give it to me no questions asked. - You must keep the footage from your gameplay for 5 days. (This means if it's November 13th and I ask for a clip from November 10th. You should have it. If it's Nov 13th and I ask for a clip from November 1st, it's my fault and you don't need to have it/you can delete it if you want so your computer doesn't get massively full.) - No weird tomfuckery if i ask for a video or a specific moment from a match. This means no "editing" or "cutting" of clips to mask up a time period. No editing to skip a match you were in or anything of the sort. - After 5 Months are up (April 5th, 2020). You have a clean slate and are no longer required to fulfill any of this anymore. However if I ask for a video of you playing on April 1st, 2020 and you don't have it. You realize this fails to complete your end of the deal. - If I ask for a video you have 5 days to produce the video/match requested. The time begins from when I ask you and you acknowledge. The requests from me will be sent from W3DHub.com if I send anything. I will also notify you in-game if I see you. - Failure to fulfill any of these requirements/ you cannot produce the asked video (unless special circumstances arise like Server Crash, Corrupted Video) will result in the return of a Ban with full understanding. The idea here is that it'll be impossible to use RGH as you do not know if there will be a moment i'm asking to see you play. It will furthermore give you an ability to play on our server without me constantly spectating you or assuming something. It also offers a fair chance for a 5 month probationary period where after which you have a clean slate. Assuming you accept and play, I may ask for a video twice, everyday or maybe not even ask at all for a whole entire 3 months. If "Corrupted Video" excuses seem to happen frequently then that's going to be an issue. I can see you have a video recording program and get pretty good FPS as it is so I don't imagine this will be to harsh on your side. I think that this is the fairest agreement for both of us and I do believe in second chances. If you accept my terms and believe it to be fair please type "I agree" somewhere in your response (separately) and i'll be happy to have you unbanned. Do be aware that means from here on out you'll need to record your gameplay or I have the right to ban you.
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  12. That is true, I walked so that the enemy could not hear my footsteps. There were people directly below me at one point and I was concerned that they could hear my footsteps if I just ran around on the roof. In the event that they pushed past the Proximity mines and tried to engage me, I was prepared to fight them, hoping they didn't know my direct position. It doesn't matter if he can see me before he can hear my footsteps because he wasn't on the same level as me. He was directly below the floor I was on at one point. Visibility isn't the point, but audibility. I could hear him clearly even with the titan engaging Nod troops. I have music turned off. The Titan has lulls in it's firing pattern, so I try to listen in as closely as possible when it has ceased firing. For me, the titan firing isn't even really that loud. The Titan's position relative to me, is farther away than the Nod troops that were previously in the building. I wasn't scoped though. I was only walking. If this were true, then why wasn't I snapping to people while holding shift? It doesn't help that to another player, someone else's aim looks jittery or snappy. The video being in 20 frames per second doesn't help either. I wasn't scoping in. Even if I was scoped in, the mouse sensitivity would be way lower than what is shown on the video. I'm turning my character rather sharply because I'm not scoped in. I wouldn't be able to do that if I was. I did calculate a stealth unit to move to that area. I managed to hit him directly but that wasn't my goal. I've been to that area before and know how fast an SBH moves. Eyeballing it and doing the calculations in my head, I could determine that. The reason why I didn't shoot him when he picked up the M4 was because I wasn't aiming at that point specifically. By the time I moved my crosshair over I thought he probably moved away behind the tree, which is what happened. I did not feel confident that I was going to hit him and I didn't want to reveal the fact that I was tracking his movement. If I hit him with splash damage, he could hide behind the tree, restealth, and safely relocate away. If I was going to take a shot, I want to be confident that I can do it. During the 13 seconds of movement, I didn't hit him previously when moving in between the chinook and tank wreck because I wanted him out in the open with little chance to run to cover. I had different places in mind of where he could've been and I picked the correct one. I knew for a fact that he had an interest in getting near and engaging that Titan. Unfortunately for me, my follow up shots were poorly placed, but fortunately the Titan was quick to react. I calculated his location and did not use the MSA. There wasn't one in range at the time if I recall correctly. I brought up the MSA because if I did track him using the MSA (which I didn't) the radar is not a reliable way to determine if you are spotted by one on that map. If the MSA had spotted him and the Titan didn't shoot at him first, it could be because the Titan was too preoccupied looking in a different direction or wasn't paying attention properly. There are a lot of different variables and reasons why that could happen. As mentioned previously, I stated that I don't know if one was present or not at the time of the event. I pointed out that it was likely towards the later part of the match. Looking at the footage it appears to not be present but it definitely showed up later on in the match. The shot I made was not consistent. This was a unique and rare opportunity for me and because I was aware of his previous whereabouts and the direction he was moving in. Thus, I was able to make the shot. On any other day I would not have been able to calculate where he could possibly be if he didn't leave a trail of clues. Him showing his tendencies to engage enemy armor, leaving clues, and me predicting his movement made me actually land the shot. A lot of it is guess work when dealing with a stealthed unit. I just happen to have correctly predicted where he would be. The video posted above is how the map looks to me and what things look like from my perspective. At 1:20, looking at the general area, the fog doesn't affect visibility at all from the rooftop to the buildings across the way. If there are any questions or any testing that wants to be done, I'm more than willing to help.
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  13. Good Evening Guard55. Thank you for your response. Looking over it, I am still left empty with some of the things provided however. To let everyone know here as there has been some misconception unto how Renegade Hacks (RGH) works. RGH is a program you start before renegade that allows you to see everyone's name (ESP Hacking) , see radar at all times enemy/friendly (including Spectating Moderators which show up as a gray dot on that persons EVA Radar) , and most namely hold down shift to target someone and hit them with whatever weapon you have. Upon targeting a person you will "snap" to that person almost robotically. It is also possible in some versions to remove fog. - You mentioned walking so that the enemy could not hear your footsteps. However that is suspect considering there is a Titan Railgun continuously firing, music, EVA and your general position was revealed earlier anyways after firing a Laser Rifle on the rooftop. Furthermore someone can see you stealthed more so than they can hear your foot steps when they get close enough. - The whole walking topic comes up because holding shift down is what's used to target people in RGH (this can be reprogrammed but by default it's shift) Holding shift is also what's used to walk. You walk when you're using your scope in Renegade. When you use your scope as a SBH you revel yourself.. During my video of "Title 1" you were holding shift down, not de-stealthed. This lends credit to using RGH. (In which you hold down shift to auto aim at people. - @Guard55 You wanted to hit Darius101 with splash damage in that Area and were tracking apparently using what he picked up. Fair enough. The problems however are that between the moment he picked up an M4 to when you shot him was 13 seconds. There is no way in any reality you could have calculated a Stealh Unit to have moved to that specific spot in 13 seconds especially assuming that he is moving there at the same speed. In addition watching from the rooftop and seeing through the fog is hard to believe at that distance without using your scope. While I want to give the benefit of a doubt and say i'm wrong, the holding shift down as stated above does not lend any credit to a random lucky shot. - It makes no sense why you didn't just hit Darius101 when he picked up the M4 instead. His position was right there, the splash damage would have burned him and got you damage along with him being visible.. In the 2nd video "Title 1" you have no problem engaging him 1 v 1. - If the MSA detected Darius101 but glitched than the Titan would have shot Darius101 first as he would have an arrow above him. This is irrelevant though because the MSA was next to GDI Base. Furthermore, no mention above in your statement points to any claim of Darius101 being reveled through an MSA. You state that you were tracking him through picking up stuff and hit him by calculating. Saying this you're also admitting that your kill was not based on Darius101 being on Radar at the time you killed him or being on MSA. - You wanted to hit Darius101 with splash damage yet ended up getting a direct shot on his body/arm for -140 Armor. - As seen in 18:24, there was no GDI MSA present in the Nod Staircase where you pointed out. - No one hacking kills SBH on a consistent far away basis (if at all) unless they make a mistake which is what i believe happened here and why you didn't kill SBH prior.
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  14. Good Evening @Guard55 You were banned by me today for using RGH on October 30th specifically on the map Urban Warfare @ 4:31 pm You joined GDI and acquired a Stealth Black Hand and camped the roof tops with a ramjet rifle racking up some kills which is ok. The problem however lies in the fact that on top of the building as you'll see in the videos below is you managed to hit darius101 using a Ramjet. However he was not uncloaked in any way judging by the proof provided to us. The EVA radar leading up to him being shot by you do not show him as a Red Dot which would signify that he was being detected by an MSA (Mobile Sensor Array). The closest MSA (only one as seen in the video) was in GDI Base. Me and KTFF put the MSA there to recreate the situation in another server but our SBH did not show up on the radar. Another theory was that a MSA was hiding in a ditch but again we would have shown up on radar and there was no MSA visible in the tunnels in my video. Any unknown MSA placed by GDI still would have shown a red dot on Darius101's HUD (Meaning he was revealed), of which it did not. (If you would like the videos of me testing out the scenario on the other server using the settings that happened during the incident i will be happy to post them and the results.) The Titan in front of Darius in his video was competent enough to also shoot Darius101 when you shot him with your Ramjet Rifle as he was revealed. This leads more credibility to the fact that Darius101 was stealthed as why wouldn't the Titan has just shot darius first. Something of note as well is the fact that when you aim with a SBH and your ramjet you never were decloaked (When you aim down a scope with a SBH you're revealed). Yet you're walking and holding shift along with what seems targeting a little erratic. While not directly incriminating it is something of note. To everyone here, when using RGH or ESP hacking you're able to see everyone's name on your screen and how far away they are. You also hold down shift to aim at the nearest name. Usually the RGH is programed to aim for the head though it is possible to set it to the chest. The videos here are provided proof. *From Darius101 Perspective* The video evidence is based off of 18:00 - 18:59. My Video here shows the map layout, MSA at GDI base (Tested, it was to far out to detect Darius101) along with you questionably aiming as if using RGH. Using all the evidence here, I determined that you used RGH to see darius101 from far away on top of the building and accidently shot him (Even though he was stealthed) while aiming at others through the map. If you can explain to me how you were able to make this shot against someone who was stealthed and undetected by MSA from the top of a building far away, other than random luck i'll gladly test the given scenario, unban you and issue an apology. - Threve
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