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Showing most liked content on 08/06/2021 in all areas

  1. It is winter of 2020 and a bit as usually late i guess. But nevertheless is June August of 2021 here's would be the final update for Interim Apex before fully transitioning into custom armor.ini which may take a while before the changes is fully digested by the player-base. The reason the change log was delay partly to hotfix critical issue and changes that didn't get fully backtrack after reverted, adding on is to let the player's try out every single unit without knowing the surprise what they will find. For now no new maps until probably i think late this year or if I can my new PC hopefully, but map update is a possibility. PT-91M Pendekar, give it a spin. AMX-13/90, but during PvE/Bot match as team skirmish you may catch a few variants. T-82 is a new heavy tank for Nod replacing the T-62 tank slot, T-62 will be lower down a tier. My last time overhauling the Abrams tank line. The visual model enhancement overtime after i get to improve my modeling/unwrapping skill. BMP-1 replacing the BMD-1 model which will be subject to re-modeling. T249 Vigilante is a new GDI Experimental vehicle which cost a fortune but extremely fragile to play. Altay is a new MBT for Tier 5 for Nod. Tunguska has been overhaul and revamp. Classic_GreatWall_E06 not to be confused with Legacy_Greatwall. There are other new assets or content that will be as usually leak by me in bot match. Roadmaps or prediction of the future? Can't say that but what will probably happen is that. I will be able to get new PC soon probably in February after lunar new year which i may host my own test server for the upcoming newer build and possible some bot match there if you want to. Due to the PC component shortage in the industry this is very unlikely happening anytime soon. Estimate time would be end of the year or mid next year 2022. Do note that some of these changes i may have miss or remove due to the issue i was trying to resolve and many things were reverted due to an instability with the armor.ini where there is a chance when a match start everyone has 0 ammo and subsequently crash. Revamp VTOL Aircraft re-balancing. Bot match now functionally working on 15+ maps for both GDI and Nod. Experimental weapons or units will spawn during PvE/Bot Games so join in those game and pay attention!. I have lost count probably is few dozens of variation and variety. All the weapons of vehicle has been tweaked and based on the factor of the tier and weapon caliber size/type. All vehicles and unit score has been tweaked. Some bugs and glitches may occur such as GreatUnder as it require a re-do on the map vis. ZSU 57-2 deployed missing sandbag. Hotfix 3 will be a thing as this current changelog as it was a bit too late for hotfix 2 to be made it in. The critical issue such as Disruptor crashing the client has been resolve as well as 2 more model issue causing to crash has been rectified. Liquid Tiberium Truck did not spawn on most maps will be fix on Hotfix 3.
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  2. Welcome to the 7th edition of W3D weekly! We're a day late, but that's not too bad! W3D Engine - Scripts 4.7 Update 1 Just in case you didn't see it last week, Scripts 4.7 Update 1 is now out! If you're a Renegade player or a server owner, head on over to the thread below and grab the update! Upcoming EventsTiberian Sun's 22nd anniversary is coming up and to celebrate it, we've been asked to host a Reborn Game Night! Join us for some Banshee flying and Titan stomping on the the 19th of August at 7PM GMT! Here's a link to some more details! Red Alert: A Path Beyond This week, @ ChopBam is here to show off his new Service Depot repair animation, based completely on the Service Depot animation that takes place in Red Alert. Those who are extra observant may also notice a change to the cost of repairs. With some things still in the works that are related to this, however, a proper announcement for that feature may come in a future weekly. Red Alert 2: Apocalypse Rising Over in AR land, @ moonsense715 has been hard at work lengthening our existing toolkit of modular road tiles. This will offer us more flexibility when creating city maps. Check it out below! In other news @ Romanov has been working on models for both Tanya and the Soviet union's prime matriarch, Mama Romanov! Tanya is still a work-in-progress currently, but Mama Romanov is ready to dish out the bowls in the canteen to keep the Soviet war machine well fed (but not too fed!) Now then, be a good Conscript otherwise there's no borscht for you! That's it for this week!Tune in next time for some more excellent W3D content! [blurb]Welcome to the 7th edition of W3D weekly! We're a day late, but that's not too bad![/blurb]
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  3. Back in 9935, everyone hated it because it Iron Curtained any vehicle sitting on it for free. History is going to repeat itself if it goes back in like that with no restrictions when under fire.
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