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  1. Hello everyone, it's that time once again. With this year's C&C Renegade anniversary happening this week, and today's Battle for Dune: War of Assassins game night, we thought it's about time for a new game Patch! Offerings of the Deep DesertGrenades of all Shapes and SizesIn this Patch we have focused on reworking the Throwable Grenades again as we have something new to play with, Drag Co-efficiency. With this amazing new feature to the engine, we're able to change the Grenade's arc apex, at which the Drag Co-efficiency will take effect and make the Grenade fall to the ground more sharply than the downward trajectory of the remaining arc would of allowed. Along with this, we've also given Infantry Classes that don't have anything to throw Throwable Grenades now. The Shock Trooper, Trooper and Designated Marksman now have Frag Grenades, and the Atreides Sniper has Smoke Grenades! The Grenade Launcher has also had a rework! The Grenadier hasn't been able to fulfil it's role of being House Atreide's Crowd Control unit since it's nerf about a year ago, and this has becoming painfully obvious as we make continuous tweaks to the game's balance and overall Combat Design. As a result the Grenadier's Grenade Launcher has received a direct damage, Range, Explosion Damage and Explosion Radius buff. Now, I know what you're thinking, all of these buffs at once sounds like he's going to be pretty broken! We've done a lot of testing around how the weapon performs, how it feels like to play against. Concerning the weapon's damage output, we've done small changes to give it the small kick it truly needed.Snipers and Bolt-Action Rifle Velocity We've also taken a look at Sniper Rifles and the Bolt-Action Rifle. Looking at these Rifle's performance had made us realise how effect these weapons are and how easy to use and master they are, making them incredibly deadly and oppressive in a skilled player's hands. In light of this we've reduced the Bullet Velocity of the Sniper Rifle, Designated Marksman Rifle and the Bolt-Action Rifle. The knock-ons of these changes result in you needing to lead your shots more often and at ranges of around 80-100 meters, you'll need to start accounting for Bullet Drop/Arcing. The Outline ShaderAnd as a final note, we've made the difficult decision to remove the recently added Outlines that appear around Infantry at a close distance. As much as this is a fantastic feature to see Infantry from both Houses on different backgrounds easier to see when fighting, it also completely broke the effect of Smoke Grenades. When an enemy Infantry was concealed inside of a Smoke field, their Outline would appear when you reach within 25 meters of them. So with this, we chose to remove this feature, however it may return if we figure out how to avoid this issue! Here's the change list for Patch 1.0.0.9: Misc - Re-enabled Anti-Aliasing - Disabled Infantry Outlines Rifles - Decreased Hawk Sniper Rifle Velocity from 1400 > 700 - Decreased Brain Needle DMR Velocity from 1000 > 600 - Decreased Iphigenia Bolt-Action Rifle Velocity from 1000 > 700 Grenades - Shock Trooper and Trooper Infantry Classes now have Frag Grenades - Sniper Infantry Class now have Smoke Grenades - Designated Marksman Infantry Class now have Frag Grenades - Decreased Grenade Launcher Explosion Grenade_Splash Warhead against AP Mines & Claymore Armor Mines from 0.750 > 0.400 - Increased Grenade Launcher Damage from 30 > 50 - Increased Grenade Launcher Range from 75 > 150 - Increased Grenade Launcher Bounce Damage from 30 > 50 - Increased Grenade Launcher Bounce Range from 75 > 150 - Increased Grenade Launcher Explosion Damage Radius from 6 > 7 - Increased Grenade Launcher Explosion Damage Inner Radius from 3.5 > 5.5 - Increased Grenade Launcher Aim Helper Rate of Fire from 1 > 8 - Increased Grenade Launcher Aim Helper Range to 150 - Decreased Ducal Frag and Heartplug Grenades Range from 75 > 50 - Increased Ducal Frag and Heartplug Grenades Velocity from 60 > 80 - Increased Ducal Frag and Heartplug Grenades Gravity from 2.25 > 2.50 - Decreased Ducal Frag and Heartplug Grenades Elasticity from 0.05 > 0 - Decreased Ducal Frag and Heartplug Grenades Max Bounces from 10000 > 250 - Increased Ducal Frag and Heartplug Grenades Drag Coefficient from 0 > 0.09 - Decreased Ducal Frag and Heartplug Grenades Explosion DamageRadiusInner from 3.5 > 2.5 - Decreased Ducal Frag and Heartplug Grenades ammo count from 4 > 2 That's it for another Game Update! This was a pretty wordy update, but I hope you guys found it informative all the same! As a reward, why don't you join us for our Battle for Dune: War of Assassins game night tonight (if you're reading this on the 28th of Feb), we hope to see you there! [blurb]Hello everyone, it's that time once again. With this year's C&C Renegade anniversary happening this week, and today's Battle for Dune: War of Assassins game night, we thought it's about time for a new game Patch! [/blurb]
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  2. Version 1.0.2

    41 downloads

    This pack contains all of the purchase icons somewhat faithfully remade in HD! For the characters I used W3D Viewer and the animation files h_a_a0a0.w3d and h_b_a0a0.w3d in conjunction with the character models to grab them in their standby states. For the vehicles, I imported all of the vehicle models into 3DS Max and manually adjusted them to match as close to their icons as possible. I then used W3D Viewer and adjusted the perspective and lighting (max ambient) then set an all-green background (R 0, G 255, B 0) for render screen capturing. I imported the screenshots into Photoshop and made additional tweaks as needed then exported in DDS format. These blend very well with the originals and do not appear out of place when used with maps that utilize custom icons. Included as extra content are blank templates and a text document detailing the Photoshop settings that I used for certain effects and adjustments. A ReadMe.txt file is included with additional information and installation steps.
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  3. I was about to create a new thread when I found this one out. Good. Hello everyone. A few days ago I was recording some footage in Renegade and someone had the idea of publishing them on the forums. I think it's the perfect thread for everyone to not just share their channels, but also show their gameplays, moments or favorite videos. During the last weeks, I was gathering material for two special videos to celebrate Renegade's 22 years of existence. Here's a single player celebration video, and an online-multiplayer celebration right below.
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  4. Currently seeking members to join our Public Relations Team. Interested persons please read the posting. Our Mission Build the W3D Hub community and grow our member base, while establishing and maintaining close interaction with our fans and contributors. Responsibilities Create content for press releases and developer blogs Disseminate project news through our media networks Develop marketing strategies to broaden our reach Evaluate opportunities for advertising and promotion Monitor, analyze, and communicate PR results to the team Requirements Passion for our work with the W3D engine and its projects Experience with social media Strong relationship with our community Etc etc. Just tell me what you bring to the table and we'll go from there. Accepting applications in my Forum Inbox. [Message me!] Happy to answer any and all questions regarding this. Thank you for your time. [blurb]Currently seeking members to join our Public Relations Team. Interested persons please read the posting.[/blurb]
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  5. LOL ooflyoo is gay Also, get rid of those god damn obelisk and AGT guns. They're almost as bad as the 10 second beacons on the MPF server.
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