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ganein14

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Posts posted by ganein14

  1. 3 hours ago, Veyrdite said:

    I would never have guessed it as bouncing.  The explosion still looks like it occurs at the correct location.

    EDIT: that doesn't explain why it's armour dependent either.  Hmm.

     

    > twiddler

    *flashbacks*


    Peony has 1/10000 chance of firing a toy mushroom that harmlessly bounces around the enemy base screaming.

    c8c3a40e91662428e8842ea66423aecf--kawaii

    Make the mushroom unkillable and expire after the Peony's fifth shot. If two are fired within that time by the same Peony, they should merge and become a Super Mushroom that would lay waste to everything around it. /endpartialsarcasm

  2. 56 minutes ago, aaaaaaaa said:

    If you getting pleasure in "actual aiming" gtfo to play CS, this game is not about aiming. This game about destroying enemy base.

    If you don't "aim", you won't live long enough to accomplish much of anything. Even destroying the enemy base requires you to AIM at their buildings 

    56 minutes ago, aaaaaaaa said:

    If there 20 noobs cant see 1 dynamite planted on their nose, it's their problem. Learn to defend and counter-attack.

    The thing is, dynamite not that much bigger than a charge of Timed C4. The fact that it can easily kill even upgraded base defenses without being directly attached to them is a problem. As I stated in the OP, there are places where throwing them WILL guarantee at least one kill and can't be reached in time. Hence, the suggestion of a delay to throwing them. 

    56 minutes ago, aaaaaaaa said:

    Only about 3% players have a comprehension that agressive attacks making enemy busy. And whan enemy is busy thay will less attack you. Make your enemy busy, do the same with them.

    Attacking is all well and good, but if you do nothing more than just attack, you are effectively giving the enemy a win. if you don't make repairs, place proxies where they can sneak in, hell even setting up MSAs so you can see cloaked or false units, you're giving your enemy free access to the base. Even if you go down those angles yourself.

    56 minutes ago, aaaaaaaa said:

    If you can't do that ,then you just suck. , then you have to understand you need to improve your skills to be successful in doing game tricks like demolition work.

    IA has a steep learning curve, Not to mention a lot of the maps are rather large and the bases in said maps are tend to be spread out from one another.

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