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Plokite_Wolf

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Posts posted by Plokite_Wolf

  1. 22 minutes ago, delta said:

    ♫ Last Christmas, I gave you my medium tank

    But the very next day, you gave it away

    This year, to save me the 900 credits

    I'll give it to someone special... ♪

    Once nuked and twice chrono'd,

    I keep my distance

    But you still catch my scope

    Tell me, Tanya,

    Do you recognize me?

    Well, it's been a patch, it doesn't surprise me...

  2. Auto-cannon makes more sense, which would explain the non-neglibile damage they do to vehicles and structures. I don't support the micro-rocket idea, as the missile would still have to have some trails, and would've been even better against vehicles/structures but worse against infantry.

  3. 7 hours ago, BigJoe said:

    A lot of those errors are either rather specific (OBS breaking in options menu) or multiplayer related.

    A lot, but not all. Besides, AoMEE got a few patches and was quickly abandoned, while AoE2HD is still updated. Quite telling of a few things.

  4. 2 hours ago, BigJoe said:

    AoM EE is actually quite okay and I have no serious complaints about it.

    Recently, a petition was made (hear me out on this one) to MS, Skybox and Forgotten Empires to fix AoMEE in its entirety, and someone from those companies responded that the list was quite extensive, and that they should divide the demands to priorities. This is the priority list the community came up with, which kinda tells how broken it is.

  5. Sports Interactive - Championship Manager: Season 2001/02 (2001)

    cm0102.thumb.jpg.87d5539287d195f6c72d35ad414dc114.jpg

     

    In 2009, prior to making the last "real" game in the series on their own, Eidos released Championship Manager: Season 2001/02 for free. This was the last seasonal game to come out of the Championship Manager 3 (1999) engine, and has all leagues up to date prior to the said season, and has the most leagues to choose from. It's considered the best football management game ever made by experienced players, and still gets fan-made patches and roster updates. In 2004, Sports Interactive would split from Eidos, retaining the technology and developers, and would go on to make the Football Manager series, the true successor to the Championship Manager games that gets yearly sequels to this day, while Eidos only kept the name and made a few unsuccessful sequels before abandoning all work on the IP.

    Download from Eidos' file server

    Download from ChampMan0102.co.uk

    Download from FMScout

  6. 1 hour ago, OrangeP47 said:

    I got Armada 2 running on 7, but the music was so distorted and glitchy it made me want to rip my ears off basically.

    I'd expect that from Armada 1, not 2. Armada 1 disliked audio acceleration. Your issue may be isolated, but I'd ask people on FleetOps.net forums if I were you.

  7. 13 minutes ago, OrangeP47 said:

    While I'd say Bridge Commander is probably the best game, the one I've seen with highest demand is Armada II. It's specifically the one I remember going for a boatload. When I saw that I immediately went to find my CDs, not because I wanted to sell them, but to give the campaign another go for nostalgia. It's unfortunate that a lot of the activision titles don't work (well) on modern OS though.

    Bridge Commander had a good campaign (except for that bitch of a first officer), but the multiplayer really lacked a ship selection.

    Armada II is pretty mod-friendly, and it had a sick FileFront community back in the day. Armada 1 campaign > Armada 2 campaign, though :v

    The only Activision games that I find difficult to run on Win10 are Armada 1 and SFC3. Armada 1 can be forced to work, but very sluggishly. SFC1/2/OP only need an INI edit to fix incompatibility, but I didn't get to the bottom of SFC3 yet.

  8. EA Los Angeles - The Lord of the Rings: The Battle for Middle-earth series (2004-2006)

    bfme1.thumb.jpg.b1e20949507d74d1112fdaf02a0a7143.jpgbfme2.thumb.jpg.470faf6d17ede1f270398e0a41be64be.jpgbfme2rotwk.thumb.jpg.6939420a5b93c523bee286db380e26ab.jpg

     

     

    The Battle for Middle-earth series was developed in the interim between C&C Generals: Zero Hour and C&C 3 Tiberium Wars, and used the same SAGE engine (only gradually upgraded). EA dropped their LotR license in 2010, so these games could no longer be sold or supported, and that's even when the official GameSpy servers were shut down, long before they virtually imploded for all other games.

    These games still have small multiplayer and mod communities.

    Download links and instructions at Revora

    T3A:Online multiplayer server (from which C&C:Online was born!)

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