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  1. So before long, I'm planning to make a 5-part series on how EA has handled the C&C franchise. The first part will be establishing the franchise as a whole, as well ad defining what makes a "true" C&C game, before I examine Generals, C&C3, RA3, and C&C4 in the second, third, fourth, and final parts, respectively. For this first part, I'd like to ask you guys: What do you think makes a "true" C&C game? What elements need to be present in order for a game to be considered a "true" entry, and how important are these elements to you? Keep in mind that there is a difference between a "true C&C game" and a "good C&C game." For example, Generals is considered to not be a "true" C&C while still being praised as a great game, while RA3 seems to hit the mark as far as being a C&C game goes while also falling short of being good.
  2. I guess whoever designed the faction logo is a fan of Command & Conquer, specifically GDI.
  3. For past couple of days Atari becomes even more annoying than he usually is - however at this points its straight teamhamerping. Various examples (that can be confirmed by other players): - Pushing other players vehicles (which sometimes makes mine laying a bit more problematic than it usually is) - Straight up doing nothing or just casually jumping around, even when right in front of attackers assaulting the base - (already known for everyone) Continious shittalk whenever he dies - In big TL;DR acting like an asshole. Yesterday the only thing he was doing for longer period of time was running after me and shooting me in the head, while i tried defending the base. I'd be fine with that, if he wasnt in my team. Sadly he was. Every time i died he teabagged my corpse. His presence usually ends up wasting a good player spot, because anyone else would be more useful than him - and that results in the games lost because of lack of playing players.
  4. pushwall and justas you both seem to have it out for me pushwall when i have a C4 put on me i complain nothing happens , but when i put one on you its magically teamhampering also justas you know you told me to get into the apc and attack their defences i did not mean to "steal the apc" you told me to use it on the ft get in apc + attack their defences = shoot ft with apc [01:50:22] Justas_Prime: np [01:50:58] [Team] Justas_Prime: why the f u follow [01:51:15] [Team] Justas_Prime: get in apc [01:51:34] Meta: forgotten no [01:51:38] [Team] Justas_Prime: moron [01:51:39] Host: [BR] The mines placed by Minelayers depend on the team of the driver - Allies lay anti-tank, Soviets lay anti-personnel. Stealing an enemy Minelayer will NOT allow you to lay their type of mines. [01:51:42] [Team] Justas_Prime: catting# [01:51:44] [Team] Justas_Prime: move ur ass [01:51:52] Justas_Prime: catting u fucked moroon [01:52:10] Justas_Prime: srsly stole APC and wasted it [01:52:22] JackSparrow: wasted [01:53:19] JackSparrow: oh thats cute lol [01:53:42] JackSparrow: §½ [01:53:45] JackSparrow: ä [01:53:56] Meta: what [01:54:25] [Team] Justas_Prime: f off [01:54:26] [Team] Justas_Prime: mron [01:54:35] TrollekPL: XD [01:54:55] Host: Leon_Klaus currently has 49 recommendations [01:54:59] Host: [BR] For the server rules check the forums (http://w3dhub.com/forum). [01:56:38] [Team] Momok: mmt [01:56:56] Swirly: nah, just forgs# [01:57:01] forg0ten1: has died [01:57:44] Swirly: dirty mines... [01:58:19] Host: [BR] Visit www.w3dhub.com/ranks/apb/ to check your stats and the rank ladder! [01:59:07] Host: Ginosaji currently has 76 recommendations [01:59:26] Swirly: RUN CUNT [01:59:27] Host: Swirly has been warned by BR for 'using a disallowed word or phrase'. They now have 1 warning. [01:59:31] Swirly: oops [01:59:36] Leon_Klaus: [01:59:48] Host: Mihai does not have any recommendations yet [02:01:00] Justas_Prime: nah that pice of shot [02:01:04] Justas_Prime: piece of shit [02:01:09] Justas_Prime: ban him for once [02:01:19] Pushwall: ok [02:01:23] Pushwall: outta here, person who hasnt been named [02:01:28] Leon_Klaus: lol [02:01:39] Host: [BR] For the server rules check the forums (http://w3dhub.com/forum). [02:01:39] Justas_Prime: u know well who i meant [02:01:41] Pushwall: guess justas plans for me to ban the whole server till i find this random guy [02:01:45] Leon_Klaus: Idk who you meant also did anyone on the soviets team notice when i nearly destroyed the enemy naval yard
  5. Do you have a pet? Let's talk about them and share your experiences on having a pet or the things that you want to do with your pet.
  6. As I have mentioned before in-game, I think there are many flaws with the carcinogenic map known as RA_Siege, A.K.A "who even made this map?" or "!skip pls". I know there are some people out there who like it, but it's my impression that most players don't. I might be wrong, though. I also have the impression that players usually leave when this map comes in. Now, what's wrong with siege (note: this is my very own personal opinion): 1- It's way too big (we all know that). 2- Also due to the size, it takes a lot of time for the harvester to get the ore. 3- A lot of unused space in the castle (See first picture). Some AI "ghosts" would be good, like in the church on Stormy Valley. 4- The rainy weather makes that map depressing. This may have a psychological effect on players. Rainy weather = bad weather; rainy map = bad map. 5- This section of the Soviet base (see second picture, compare to third picture). Additional suggestion: How about a secondary path for vehicles/infantry over the lake? (See fourth picture) I think it would be good to make a community-designed map, so we could all contribute with ideas and make something great. Also, what happened to Fissure? And who designed Siege? I am open to discussion.
  7. Hey guys. I'm just taking another look at the Rocketeer and I'm unsure about what his weapon actually is. I originally thought that it was some sort of revolving flechette launcher, but I'm not so sure. Here are the details: In RA2 the Rocketeer's weapon is listed simply as "20mm" On the EVA Database page, the weapon is listed as being "Integrated twin 20mm assault rifles with suppressors" which I believe to be wrong, due to the way the Rocketeer only fires one shot at a time and the impact effect appears to display an element of spray; as multiple impact points are visible. Reference In the concept art, the Rocketeer's weapon appears to have a revolving magazine. The same kind of magazine that you can see on weapons such as the Milkor MGL. The question I want to pose to you guys is simple. What do you think the Rocketeer is armed with? Was I right the first time by saying that it's a Flechette Launcher or could it be some kind of Shotgun, Rifle or Grenade Launcher? Here's the original concept art by TJFrame: Here's also an additional piece of concept art that's a bit older: Cheers!
  8. An old web site called CnC Source is where you went to talk on forums and get mods for all the CnC games. that web site is fizzling pile of mould now that's falling apart the last i checked. IT was a nice big one stop shop. Now EA could care less about the franchise. The community is not where it used to be and looks little scattered to me. I found this site and another one a few years back called strike steam portal for multiplayer and or mods. I also saw that EA put Tiberian Sun out for free as shareware few years ago and pulled the DL link after a year or 2. Would any of you whippersnappers care to tell me about the popular communities, forums and or subreddits you frequent and what's changed since the 2006?
  9. Anyone with a smart device want to play Risk? Android or Apple? It's free. And no handing out your phone number over W3D Hub It has its own friend list with usernames. Unfortunately, they're randomly generated. While I wish I could be Jeod, the app has bestowed upon me the glorious laughable name of "Delmar Justice 7". Was able to change my Game Center name, been forever since I used it. I go by 'JeodCripto'. Add me! W3D Players Jeod - 'Delmar Justice 7' to add (ingame name: JeodCripto) FRAYDO - 'Luigi De Luca 7' to add (ingame name: hellofraydohere) OrangeP47 - 'Stefan Bismarck 7' to add
  10. Can anyone recommend me and others here for future reference, some mods for C&C 3 and how to install them for the steam version?
  11. Years ago I remember on the MP forums there was a 'show yer faces' topic that I believe was started by AmunRa (rest easy brother.. I'll always look back fondly of our random 3am webcam shenanigans). I thought it might be kind of fun to do something similar but rather than putting up hideous mugs of ourselves, show off where you go to unwind and play some W3D games instead! So let's see 'em! What's your "get away" at home look like? 1: Walking into my reclusive lair. 2: Where APB comes to life 3: Old Dell desktop with Windows 98 installed to play older PC games without having to deal with the headaches of compatibility issues. 4: Retro station. 5: Had to throw one in there of a few of my AKs for anyone else like myself that enjoys gun porn If you're wondering what's up with the ridiculous amount of incense all over the place - Well I had planned on starting up an online store a few years back and then just didn't.
  12. As of the most recent patch or perhaps earlier, the Allied Rocket Soldier can reach the Soviet Refinery from atop the hill at the back of the Soviet base. It's possible for a group of 3 Rocket Soldiers to go up there and take down the Flame Tower and Refinery within the first 4 minutes of a match. I get that the map is Soviet-sided according to the stats, but it would become severely Allied-sided if this rush method were widely known. It is currently unknown if Soviet troops could even retaliate without having to climb the hills, where the Allies will have the high ground advantage. I feel like this rush method should be considered an unintentional exploit. The Flame Tower cannot properly fire up hills, and even then, the Rocket Soldier can outrange a Flame Tower.
  13. I'm probably not the only one who has thought about playing C&C Renegade and RA:APB on game consoles. The W3D Engine is the predecessor of the SAGE engine, which is used in C&C Generals and C&C3: Tiberium Wars. As someone without any experience in game dev, I have no idea what the scope of the updates from W3D to SAGE are. I do know that C&C3: Tiberium Wars, Kane's Wrath, and Red Alert 3 were released on the Xbox 360 and entirely playable online. I for one would love to see APB make an appearance on Xbox LIVE as an ID@Xbox game. However, I also know of two primary challenges: EA owning the rights to the franchise and engine, and the lengthy process and adaptations that would need to be made in order to publish a full release on a console (including making the launcher and games 'universal apps'). The benefits would be fantastic--imagine gamertags and achievements and the amount of exposure W3D would get--but the challenges likely outweigh those benefits. Question for the developers: What engine limitations, besides the two primary challenges listed above, make APB on a game console impossible? Or is it possible yet too tedious?
  14. Here is another vehicle model and texture. This time I used the Soviet Mammoth that I had done earlier as a base, and made the necessary adjustments.
  15. Here is a lazily done C-130 (I decided to make the wing and body separate to make my life easier!). It is not very accurate, but will do for an RTS.
  16. A quick, simple, model and texture of the RA2 Gap generator. 3 stage GIF
  17. Here is a a Mammoth tank that I completed, based on references of the TD & RA1 Mammoth tank. This turned out average. 5 Stage GIF
  18. Don't know if anyone here is from Manchester or has friends there, but here's at least one American paying attention to worldwide events today. At a concert of all places...
  19. What is everyone up to lately? I just moved to a new location, after moving to a new location, after moving to a new location, and will move again in a year or two, and then move again a year after that. It is kind of cool but also a lot of work to move that many times, makes me want to start living minimalist style to not deal with moving things. I saw that fixed wing aircraft finally got put into APB which is something of a miracle considering how many times this was attempted by past teams and then written off as impossible, so I am pretty excited about that. It was almost implemented before, but it was a really creative way using invisible wheels, giant invisible springs on the wheels and using the recoil of a weapon to make the plane go forwards. Who knows, maybe we will see some other previously impossible things put in one day.
  20. Hey guys, I mentioned this article a couple days ago in game and finally dug it up. It's basically a really in-depth fan history of the progression from the Red Alert Universe to the Tiberian Universe. I believe the original was written before RA 2 came out so for all the original author knew, they could have been writing canon :p. So yeah, give it a read (it's a doozy of a read though) and have some fun with what might have been! https://www.gamefaqs.com/pc/196962-command-and-conquer-red-alert/faqs/13721
  21. Numpad animations, will they ever return? I always enjoyed messing around with these while waiting at the War Factory PT.
  22. As I've never been one to hide the truth (minus when I'm asked to keep things secret), I've been a bit absent as of late. This is due to the passing of my uncle, which came as a surprise. The thing is, he asked his family not be told of his fate till he passed. So it was a shocking blow of sorts. I've already talked to Nodlied about it, but figured why hide things, I've never been the sort. Anyways, I see a funeral as a celebration of life, rather than a sorrow of death. Thank you everyone for condolences, and may your family and friends be of good health. P.S. On that note, if anyone cares to share, how do you feel of the passing of family and friends?
  23. http://comicbook.com/anime/2017/03/22/video-death-note/ Since we were playing the Death Note mafia, I figure this coming out today would be worth sharing. Starring Nat Wolff as Light, Keith Stanfield as L, and Willem Dafoe as Ryuk.
  24. Our forums have seen some exciting developments, and we have since established our own Discord server. While there is much to look forward to, we would like to turn to you guys and ask for your input. What is it that you, the player, the community member, want to see next from W3D Hub? What is the next thing that you would like to see be released, created, or updated? Which of these are you looking forward to the most? Post your thoughts and let's have some discussion.
  25. I go on a couple other forums when I'm not on here like Command & Conquer Http://www.cncnet.org Command and Conquer Renegade http://rencorner.com/ Techtools http://www.techtools.me/forum/index.php Blizzhackers.cc is my 1st and original home forums I was abrcadet on here. I found this forum from some one on Diablo 2: LOD on USEAST. He told me about botting and hacks for the game and it was awesome. I dont remember who told me. But Thanks for them for spreading the word. If it wasn't for blizzhackers, I would be forum guy I found this forum searching on google for Tibsun Reborn mod for renegade.
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