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Blog 11 - Gameplay is the key!


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Guest bluecape

very nice trailer but i think for the next vid u add the ion cannon and multi missle(if u made it for the game) to it i really like to see were ur at with them

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Guest Generalcamo

Hmm, that's wierd. I swear I used them in my test builds. Or, are you planning to do something else with them instead of buying them at the nearest Purchase Terminal?

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Not even with height maps. An LE height map just gets transformed into a (horribly unoptimised and laggy) terrain mesh before it reaches the engine, so all the engine sees is a standard map that looks like it's been created by 100 monkeys hammering on a keyboard for a few days (in terms of efficiency and whatnot)

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Guest Sonarpulse

Not even with height maps. An LE height map just gets transformed into a (horribly unoptimised and laggy) terrain mesh before it reaches the engine, so all the engine sees is a standard map that looks like it's been created by 100 monkeys hammering on a keyboard for a few days (in terms of efficiency and whatnot)

Eww.
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They will probably not see the public release. But will be patched in at a later time. We have some really cool plains for this :D

 

The work has been done a long time ago (2007). Not sure if the files are still available but I think we have those.

 

 

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They will probably not see the public release. But will be patched in at a later time. We have some really cool plains for this :D

 

The work has been done a long time ago (2007). Not sure if the files are still available but I think we have those.

 

 

Seems someone missed a few topics in the staff forum. :)

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