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ECW Patch 1.2.0.3 is now live!


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Good afternoon everyone, ECW Team has just pushed a patch 1.2.0.3, change list below.
• Spawn deterrent script now turns off as soon as you select a weapon (only applies to the main map).
• Changed how the crime system scales, at first it’s easier to scale but slows down once you get past 100 thousand, 1million, 10million.
• Fixed how the crime bounty pay messages are printed out (sometimes they were multiplied wrong).
• Pressing Y with hand cuffs now tells the player about where the best locations are to arrest people (I had actually forgotten that there was code in place that reduces your bounty when inside of buildings or far from roads).
• Future cops no longer show up at low bounties, you will start to see more after players cross 500,000.00.
• Reduced the amount of the player bounty when escaping jail from 10% to 1%.
Train teleports no longer work if you have a bounty over 1million.
• There are now sell zones for trains at the train station near the gas station.
• Hopefully fixed some of the server crashes/lockups, but not for sure.
• Pets will no longer attempt to attack players that are in spawn mode.
• Voting system will now end the game if the majority of players vote to end the round (main map voting still works the same as usual).
• Added a weather zone for the spawn room and tutorial so that the Nuclear Power Plant power control can’t disable the lights in those areas.
• Updated 3 of the help screens in the tutorial to be more accurate.
• Improved the phone teleport code so now the secrete phone numbers now change the weather zone you are in.
• Cleaned up some of the weather zone code, players won’t see any change from this but I am happier about it now.
• Fixed the church parking lot having texture flickers.
• Extinguishing burning buildings now reduces the smoke coming from the buildings when 75% of the fire has been extinguished.
• Changed several of the vehicle names to make it more laughable.
• Trash sorting job (in jail) now properly persists the records of players.
• Removed the duplicated Burger Shot signs on Burger Shot’s roof.
• Nerfed the health of the Massive UFO in the alien invasion disaster.
• Nerfed the health of the Dropship in the mech invasion disaster.
• Fixed a misplaced fire for the police station that showed up in the graveyard.
• Hopefully improved player stability but honestly I don’t have much faith in the “fix.”
Enjoy!
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