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Leveledit - Size of lsd/lvl(4mb) files size unexplainingly increases to over 200 mbs after barely adding anything to the map


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So i was working on a level(lvl and lst was size 4m) and after adding a few Tile objects and possibly some other small stuff the size of the lvl and lsd suddenly jumps to over 200mb per file
I did not add or have any heightmaps to my level so that's rules out since heightmaps cause the lvl/lsd to increase in size depending on how big the heightmap is set to. even by biggest heightmap levels are not close to the size of what my levels lsd/lvl have reached 
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