Author: Ripper86 Skill level: 1     This tutorial will show you how to modify a texture of any ingame W3D model.     1. Get the texture   Extract a texture file (dds) from the always.dat file found in the Data folder of any game. I`ve chosen w_c4-r.dds, that`s Third person Remote C4 in Renegade. Important thing to remember, the pixel format, pending on what texture you mod it will change. Game objects will usually be DXT1, hud objects will usually be DXT5.     2. Modify