It's been a long time coming, but with the event on the horizon, we've come together and whipped up a nifty balance patch for TSR 1.6! While not perfect, this should smooth over some of the more glaring issues that were present. This is also likely to be the final update for 1.5, barring any major bugs that crop up. Moving forward, TSR work will be focused solely on 2.0. CHANGELOG-Updated scripts to 4.7u1 -Increased Cyborg Arm Cannon reload time from 1.0 to 1.65 -Ported over the -s