W3D in Max > Emitters > The W3D Emitter System > Properties - Rotation
           nextback

Rotation
 
Rotation:

W3D Shader
You can direct the rotational properties of your particles.


The left side represents the starting rotation settings (rotations per second) and the right side represents the ending rotation settings.

To move a key: click and drag the key left or right on the bar. The beginning Key cannot be moved.

To edit a keys value: just double click the key ( ) corresponding to its point in the timeline and type in a numeric value.  Although it doesn't display in the timeline, Negative values are useable and play an important role to getting certain desired effects.

A Positive numeric value produces a counter -clockwise rotation

A Negative numeric value produces a clockwise rotation.

To create new keys: Hold (CTRL) while clicking in the timeline window to create new keys and double click them to edit their value. The maximum amount of keys you can set on the timeline is a total of 14 keys.

To Delete a key: click the key you wish to delete and hit the "delete" key on your keyboard.

 
Velocity Randomizer: Increases the velocity of the rotation through time, based on a rotations per second setting.
 
Orientation Randomizer: Randomizes the starting rotation direction
Particle orientation is defined using rotations and rotations per second. 1 rotation=360 degrees.



END

 

Back to top