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  • Kapitan


    Ice

    Cost: 300

    Health: 80

    Armour: Flak

    Speed: Slow (6m/s)

    Primary Weapon: PK LMG

    Support Weapon: Binoculars

    Range: 105m

    Purpose: Anti-Infantry/Light Vehicle, Reconnaissance & Designation

    Description: The Soviet Kapitan carries a PK Machine Gun. His weapon, although heavy, has long range and a high rate of fire, meaning you can outshoot just about any other infantry on the field (aside from a Sniper). When he’s not gunning down enemies or deserters, the Kapitan also fills the tactician role, and as such is equipped with binoculars to gather detailed reconnaissance data, designate objectives and effectively command the troops under him. A hardened combat veteran with valuable experience, this Soviet officer has greater survivability in the field than most other troops, but due to the weight of his weapon, his speed is a bit slower.


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