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  • Spectator Controls


    OWA
    • Supported Version: W3D Engine 5.0

    Use toggle_spectator <playerid> in the console (` or F8) to make somebody a spectator (use the ID command to get the player IDs).
    Can usually only be used by the host. There is a boolean setting AllowClientSpectators in tt.ini that allows clients to toggle spectator for themselves. Spectators can still influence the game in some ways if they manage to kill themselves so they're not yet safe to enable for the public.

     

    Keys for movement are the same as for soldiers or vehicles (forward/backwards/left/right/up/down).

    Special keys:

    Action
    Default Key (APB)
    Explanation
    Toggle Gunner / Special Action Q Follow a random player in third person view**
    Action / Use E Follow next player**
    Secondary Fire Right Mouse Button Exit follow mode
    Previous Weapon Wheel Down Decrease spectator speed*
    Next Weapon Wheel Up Increase spectator speed*

     

     

    * Maximum spectator speed is set per-game in the Global->General preset settings (subsection "Soldier Movement Speed Controls").
    ** Unfortunately the current iteration doesn't network other players correctly so you may encounter some extremely weird movement and teleporting players, especially if your follow target is far away from the position you were at in free camera mode. Current public build also crashes if your follow target dies.


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