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Issue Comments posted by Dghelneshi
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Yeah, we've confirmed that the allied ore truck causes the slowdown in a few cases. However, the root cause of why this even happens is yet unknown. Currently working on finding it by running a server with special checks in place 24/7 and constantly fixing related things but it takes many many hours to do so.
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As I said, they're identical.
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My MD5s are identical for all the binaries and data files
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I think there was something funky going on with this update because somebody reported two different binaries.zip (same name) files being downloaded and extracted by the launcher.
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The first crash *may* have been fixed in dev, but we're not 100% sure since we don't know how to reproduce it and it's a pretty complex case of things going wrong when the map is unloaded.
The second crash has been known for a while with no known cause. We know it very rarely triggers when you destroy certain vehicles (boats, planes), but we don't know the root cause because the crash happens way later than what actually causes the game to break.
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Scripts.dll Crashing the Game on Bootup
in Release
Posted
My best guess from the dumps is that the game fails to open the following path: "C:\Users\ZOOL\Documents\W3D Hub\games\apb-release\commands.txt"
Make sure the path exists, your user account has write permissions and your antivirus doesn't block the game for some weird reason (seems to be AVAST?).