So i've done the alpha blend for textures a million times, this time i did it the same as before 2 pass textures check alpha blend etc.
Usually where I vertex paint the texture is 100% visible, this time its only like %50 percent visible through the base texture and I have no idea why. Here are the pictures to see the areas in question, in gmax and then in LE.
as you can see the gravel texture should blend to itself on the meshes next to it but it just isn't coming through 100% any thoughts? I also tried messing with the settings in LE like the compute vertex solve etc.