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RA2:AR - Update 0.9.0.13


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Hi everyone, it's been a while!

We've been on a nice long break, but has returned with a small patch to add some QoL and improve the balance a little bit.

Take a read below to check out what we've been up to!

Update 0.9.0.13

The changelog for update 0.9.0.13 is below:

Spoiler

Known Issues

The last public version of Apocalypse Rising had a few bugs which have now been whittled down to a single known issue.

  • The game performance is significantly lower at higher player counts

Bug Fixes

  • Fixed an issue with the Prism Tower's firing mechanisms
  • Added house colours to the Flak Cannon and Sentry Gun
  • Fixed a bug with the V3 Launcher where players could switch to a second weapon and sometimes fire two missiles instead of one.

General Changes

  • Transports now show an indicator of how full/empty they are
  • Certain weapons now use the new aim helper lines from A Path Beyond. These are:
    • V3 Launcher
    • Howitzer
    • Molotov
    • Ivan Dynamite Launcher
    • Ivan IFV
  • There might be some more stuff too?

Map Changes

  • The lighting on Freezing Straits has been reworked
  • Players can no longer fall through the terrain when attempting to reach the basketball court on Fort Bradley
  • An alternative version of the Flak Cannon has been added to Fort Bradley to mitigate several issues

image.png

Balance Changes

Crazy Ivan Dynamite Launcher

  • Reload time reduced: 2s, 1.5s
  • Added per Round Reload
  • Ranged increased: 50m -> 75m
  • Velocity Increased: 50 -> 75
  • Projectile Gravity Reduced: 1.5 -> 1

That's all folks!

Head over to the discord for all of out latest updates.

Please leave your feedback on Discord and we'll look at a larger balance patch for next time! Stay tuned for that!

@ OWA@ moonsense715 and the AR Dev Team

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