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New W3D Modelling Tools Released!

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A new W3D Export Plugin for 3DS Max 2017 has been released!

ContentsThis pack contains:

W3D Exporter for 3DS Max 2017 - New tools for Max 2017 to export W3D files from
W3D Viewer -  A model viewer for W3D files
W3D Dump - A tool to open W3D files and see the contents
The new w3d tools require 3DS Max 2017 to work. (tools for other recent versions of Max such as 2019 may be possible but porting and testing would be required)

The new w3d tools are 100% compatible with files made in Max 8 with the old w3d tools. When you load an old file, WWSkin data is converted to Max skin data automatically. All the material settings and export flags will be read in and converted as well.

Features from the old plugins not currently supported:

Animation compression
BFME2 FX shader chunks and associated data
NPatches (hardware that actually supports this feature has long since vanished and current versions of Renegade no longer support it)
Export with Std Mtls
Create Settings Floater

Full documentation can be found here: http://tacitus.w3dhub.com/display/WH/W3D+3DS+Max+Tools


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