Howdy guys,
I came across W3d from CNCNZ/ a mention from Kaskins. I'm working on creating a spiritual successor to Sole Survivor called "Project Hunter." I hope to modernize some of the elements. I'm also hoping to crowd source and test the game from within the remains of the C&C community. It's still early in the project but I'm looking to be at Alpha ~ Summer 2019. I have a youtube here documenting progress:
https://www.youtube.com/channel/UC753zeOauh5c1TvG6JuoFQA/videos
I'm updating forum posts in the meantime to see if others want to contribute. I wont be done with netcode until likely March 2018.
Here are the latest updates:
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- Been adding some features and optimizing other things for performance.
- Started a map system.
- Fixed a bunch of camera nuances for smoothness.
- Added level height, currently two levels like the original C&C/RA.
- Moved to more of an isometric view, its now a 30/30.
Next things will be to:
- Put in more accurate ballistics for the artillery (sphere).
- Render elevation changes in the chassis, I think turrets will stay level to give it a C&C feel.
- Work more on map system.
- Start on Client Side Rendering Netcode.
I'll look to post a video update this weekend.