Files posted by Pyryle
This pack will change the red "X" homing lock in A Path Beyond to the "Attack" cursor from C&C95/Red Alert.
You MUST use the included custom hud.ini if you wish to see the homing lock in its "original" colors, unless you want to see it in all-red.
Drop these files in APB's data folder which should usually be the following path:
This soundpack converts a lot of the engine start and idle sounds of the ground vehicles in Red Alert: A Path Beyond into (almost) perfect loops of Retrowave/Synthwave tracks.
The vehicles affected by this soundpack use the following songs:
Light Tank: "Telecom" by Power Glove Medium Tank: "Raining Steel" by Perturbator Heavy Tank: "Built to Kill" by Lazerhawk Mammoth Tank: "Death Squad" by Perturbator Phase Tank: "Flightwave" by Com Truise Tesla Tank (and MRJ): "Chaos" by Lazerhawk ALTERNATE TRACK: "Diablous Ex Machina" by Perturbator (primary by default) The old tracks will have "2" right after its proper file name (e.g. "s_teslatank_start2") APC (and Minelayer): "Access Point" by Stoned Presidents Artillery: "Rampage" by Kavinsky Ranger (and Soviet Ranger): "Silver Screen Cruising" by Robert Parker V2 Launcher (and Ore Truck, MGG, special/prop trucks)**: "King of the Streets" by Lazerhawk Note: The pitch factor has been adjusted in alignment with the V2 Launcher. Depending on the vehicle you are driving, the music pitch/speed may be higher or lower than normal. Supply Truck (and Demo Truck): "Resemblance in Machine" by Phaserland ALTERNATE TRACK: "Sexualizer" by Perturbator (primary by default) The old tracks will have "2" right after its proper file name (e.g. "s_teslatank_start2") Chronotank: "T.I.M.E" by Emil Rottmayer. Tracks used on aircraft: Chinook Helicopter: "Flightwave" by Com Truise Hind Gunship: "Night Breed" by Jordan F Longbow Helicopter: "Nightwave" by Jordan F Yak: "Танцевать" (Tancevat) by Belarusian Post-Punk group Молчат Дома (Molchat Doma). ALTERNATE TRACK: "Fight to the Top" by Lazerhawk The old tracks will have "2" right after its proper file name (e.g. "s_teslatank_start2") MiG: "технология" (Technology) by Belarusian Post-Punk group Молчат Дома (Molchat Doma). ALTERNATE TRACK: "She Moves Like a Knife" by Perturbator. The old tracks will have "2" right after its proper file name (e.g. "s_teslatank_start2") You must drive at the vehicle's top speed to be able to listen to the loop as you normally would the actual music track. Otherwise, enjoy the sound of warble-y music
Unfortunately, Phase Tank engine sounds could not be included in this soundpack due to them being detected by the server's anti-cheat.
Download and open the RAR, and place the files in the following directory:
COMPATIBLE WITH LATEST A PATH BEYOND RELEASE!
Texture pack last updated 2018/07/31 for Delta's 18.104.22.168 release. See changes/additions below. All content featured in this texture pack should be compatible with the most current/recent patch of Red Alert: A Path Beyond.
Enjoyed playing Red Alert? Ever wanted to play Red Alert: A Path Beyond with faction colors? Then this texture pack is for you!
The textures contained in this pack will colorize the characters and vehicles of APB to represent their house colors from the Red Alert RTS.
Allies will have the following house colors: Blue, teal, green, desert/sand
Soviets will have the following house colors: Red, orange, yellow, brown
When choosing a unit that has multiple camos, the symbol on the upper left of the purchase icon will tell you which color you will be buying:
UPDATES FOR DELTA 3.0 (click on the spoiler below to view!)
UPDATES FOR DELTA 3.0.6 (Click on the spoiler below to view!)
UPDATES FOR DELTA 3.1 (click on the spoiler below to view!)
UPDATES FOR DELTA 3.2.2 (click on the spoiler below to view!)
UPDATES FOR DELTA 3.2.3 (click on the spoiler below to view!)
Unpack the contents of the RAR file into the game's "data" folder. For reference, the installation path should be the following:
Once unpacked, load up APB and play like it's 1996 all over again!
Special thanks to V0LK0V and Kicken for the original idea of the classic colors pack. Without them, this texture pack would not have existed for this long.
This soundpack changes a lot of the "(enemy) <building> under attack" EVA notifications to the beeps and boops of a cardiac monitor station one would normally find in a hospital setting.
For all enemy structures, the following single beep will be played:
For your own team's minor structures (defenses, ore silos, SD, refill pads), a low-pitched single beep will be played:
For your own team's vital/production structures(refinery, barracks, WF, etc) under attack, a 2-beep sound will be played (skip ahead to 20 seconds in the video):
When your own team's vital structures get down to 25%/50%, the following 3-beep sound will be played. This sound is also audible when approaching a defense/MCT in red health, or if you travel out of bounds in a map:
Install the contents of this pack into APB's data folder. Default path: C:\Program Files (x86)\W3D Hub\games\apb-release\data
This is a texture pack that changes the colors of the bullet tracers used in Red Alert: A Path Beyond.
Allied tracers are now green, while Soviet tracers are a deeper, more vibrant red - Pretty much a throwback to the old tracer colors as seen in Beta/NW and parts of Gamma.