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RoCkStAr527

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  1. Well i have noticed that units deal significantly greater damage, but tanks should be tanks and heavy
  2. Hey, I have been playing Renegade since the 2002 Release, i still have original CD and box. Played along on n00bstories, Jelly, UnRules, Ren Corner and Staff at MPF New Maps server. I am known as RoCkStar or SnowStorm mainly. I do really love how Reborn was Ressurected since Tiberian Sun and Firestorm was my first strategy game i have gotten in 1998-2000. Tiberian Sun is my favourite C&C game along with C&C3 Tiberium Wars because of campaing, atmosphere and story. However, i find MBT's to be weak and doesn't feel like tanks in terms of HP. They do great damage but compared to Wolverine and Buggy it doesn't feel like Tank. I known that Buggy has more HP than Wolverine in Tiberiun Sun ans FS, Two buggies have more HP Tick Tank but less hp than one Titan. Although, in Renegade and Tiberian Dawn Light tanks has twice HP compared to Humvee and buggy has about 45% what LT has. In TIb Sun Titan has 15-20% more HP than Tick Tank My point is that main battle tanks/walkers should have at least twice health points compared to basic light vehicles (buggy) / walkers (wolverine). I like how Buggy an Wolverine cost half of Titan or Tick Tank price, simillar to Renegade. I believe that Buggy should have 500 HP and Wolverine too, but wolverine should do a little more damage and shouldnt have cooldown with its chainguns while Tick tank should have 1000 HP while Titan 1100 or 1200 HP. Along with this other Tanks/Walkers should have HP buffed compared to MBTS, cost increase/change would be good too. I can understankd Stanks, Artillery, Hover MRLS having less HP but MBTs should be MBTs. One note for a Tick Tank, i also believe that tick tank should have reduced range when deployed, it does shred Titans easily. GDI always had stronger MBT
  3. Hey, I have been playing Renegade since the 2002 Release, i still have original CD and box. Played along on n00bstories, Jelly, UnRules, Ren Corner and Staff at MPF New Maps server. I am known as RoCkStar or SnowStorm mainly. I do really love how Reborn was Ressurected since Tiberian Sun and Firestorm was my first strategy game i have gotten in 1998-2000. Tiberian Sun is my favourite C&C game along with C&C3 Tiberium Wars because of campaing, atmosphere and story. However, i find MBT's to be weak and doesn't feel like tanks in terms of HP. They do great damage but compared to Wolverine and Buggy it doesn't feel like Tank. I known that Buggy has more HP than Wolverine in Tiberiun Sun ans FS, Two buggies have more HP Tick Tank but less hp than one Titan. Although, in Renegade and Tiberian Dawn Light tanks has twice HP compared to Humvee and buggy has about 45% what LT has. In TIb Sun Titan has 15-20% more HP than Tick Tank My point is that main battle tanks/walkers should have at least twice health points compared to basic light vehicles (buggy) / walkers (wolverine). I like how Buggy an Wolverine cost half of Titan or Tick Tank price, simillar to Renegade. I believe that Buggy should have 500 HP and Wolverine too, but wolverine should do a little more damage and shouldnt have cooldown with its chainguns while Tick tank should have 1000 HP while Titan 1100 or 1200 HP. Along with this other Tanks/Walkers should have HP buffed compared to MBTS, cost increase/change would be good too. I can understankd Stanks, Artillery, Hover MRLS having less HP but MBTs should be MBTs. One note for a Tick Tank, i also believe that tick tank should have reduced range when deployed, it does shred Titans easily. GDI always had stronger MBT @Staff Moderators@Admins@Server Moderators
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