Unit Stats tracks every single vehicle/building object in the game that can be destroyed/removed over the course of a match, instead of just the ones that are actual gameplay units that players can use. Looking at it right now at the very top I can see the AI repair targets, Lunar Paradox units, "null", mines (which don't actually make kills themselves), binocular markers, falling aircraft objects... the list goes on.
Recommended Comments
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.