Jump to content
  • Medic


    Ice

    image.png.f317dc4a980cb0dd2523d7622f5a773d.png

    Cost: 750

    Health: 100

    Armour: Flak

    Speed: Fast (7m/s)

    Primary Weapon: First Aid Kit

    Secondary Weapon: MP5, Armour Cache

    Range: 60m/10m

    Role: Healing Teammates, Close-Quarters Anti-Infantry

    Description: Another support unit, the Medic carries a first aid kit which can be used to quickly heal injured teammates. It should be noted that the healing effect only restores health and will not repair any armour, however, he is able to deploy an armour cache which reduces incoming damage to teammates' armour in a small radius around it.

    The Medic also carries the new MP5 submachine gun to protect himself and his patients; Traditionally, medics don’t carry or use weapons in accordance with the Geneva Conventions, but since the Soviets have been completely disregarding such things, it was necessary for medics to be armed. Despite its lower range and accuracy compared to a rifle, the MP5’s high rate of fire and compact size makes it an excellent weapon in close combat.


    User Feedback

    Recommended Comments

    There are no comments to display.



    Join the conversation

    You can post now and register later. If you have an account, sign in now to post with your account.
    Note: Your post will require moderator approval before it will be visible.

    Guest
    Unfortunately, your content contains terms that we do not allow. Please edit your content to remove the highlighted words below.
    Add a comment...

    ×   Pasted as rich text.   Paste as plain text instead

      Only 75 emoji are allowed.

    ×   Your link has been automatically embedded.   Display as a link instead

    ×   Your previous content has been restored.   Clear editor

    ×   You cannot paste images directly. Upload or insert images from URL.


×
×
  • Create New...