Cost: 750
Health: 100
Armour: Flak
Speed: Fast (7m/s)
Primary Weapon: First Aid Kit
Secondary Weapon: MP5, Armour Cache
Range: 60m/10m
Role: Healing Teammates, Close-Quarters Anti-Infantry
Description: Another support unit, the Medic carries a first aid kit which can be used to quickly heal injured teammates. It should be noted that the healing effect only restores health and will not repair any armour, however, he is able to deploy an armour cache which reduces incoming damage to teammates' armour in a small radius around it.
The Medic also carries the new MP5 submachine gun to protect himself and his patients; Traditionally, medics don’t carry or use weapons in accordance with the Geneva Conventions, but since the Soviets have been completely disregarding such things, it was necessary for medics to be armed. Despite its lower range and accuracy compared to a rifle, the MP5’s high rate of fire and compact size makes it an excellent weapon in close combat.
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