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Gsharp77

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Everything posted by Gsharp77

  1. What are the goals for this game? I love the game with all of its "flaws", nothing's perfect but it took time for me to learn the ropes when I first started out and I'm still learning to this day watching the various streamers and exploring maps when server is empty or solo play. The learning curve is high and new people usually don't have the opportunity to really enjoy the game before experienced players render a map unplayable. I'm at fault for this as well. I try to drag someone I've never played with with me to learn the ropes if I'm going to cheese. Is the goal to grab OG RenCorner players looking for something more expansive? I had an idea to chop up videos on YouTube for each of the popular maps with different teams so we can have a sort of tutorial, but I feel while we'd retain some new players this way, it would take away their ability to discover strategies on their own. Is this game focused on team strategies to win currently or are we encouraging solo strategies? (Nod victories almost always require teamwork while GDI has many more solo MVP strategies.) Is the goal to keep the current die hard IA player base happy and keep games 5 v 5 10 v 10 at best? I'll be happy as long as I'm informed of when stuff gets buffed or nerfed. My 2 cents Infantry: Is it deliberate that a $200 rocket soldier does everything better than it's $1000-$2000 counterpart? Better range, more ammo, more damage, more accessible, can drive, can swim. I mean they drive the early game, so I don't mind I'm just wondering why someone would buy the more expensive projectile anti-vehicle characters ever at the moment. Specifically, with the goal of killing base defenses by outranging them from a safe position. There seem to be many redundant infantry units that can be axed, especially the multiple sniper units. This mod almost seems anti-sniper where you're not really getting your team points or driving them to victory by camping and sniping IMHO. GDI Vecs: You said it all Nod Vecs: Almost everything but Zeke is inferior to its GDI counterpart. On the other hand, on almost any map if you can get Sgen with BH Flamers Nod will dominate. Goes back to the question are we encouraging team work or solo MVP play? Make $900-$950 Bike also AA and outrange AGT, or something to justify the price. Currently the $400 Tow Humvee does the bike's job at half the price and it drives better too. Does anyone else think with all the weapon pickups, stealth suits, Ob guns, AGT guns, Vet system, etc. Crates just puts it over the top? Would anyone miss if crates went away?
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