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Isaac The Madd

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Posts posted by Isaac The Madd

  1. I don't think you can use dds textures in renX, you need to convert them to tga (unless someone has a plugin).

    Also ddb files are not textures.

     

    Okay then how do I convert them. Also why is the timezone 54 minutes off I mean I keep setting to my current time but it keeps showing a different time.

  2. I was staring to make the terrain in renx (got half way through) and then it crash without making any recovery files so I will try again to tomorrow. (And hopefully remember to save this time)

  3. There is two turrets that people can get in near the watchtower where you go to become a mutant. Also the mutant medic will be able to deploy a structure in exchange for their lives this structure will heal all nearby mutant players.

     

    I found the westwood tools old buildings These will have renamed meshes to make them belong to the mutants.(Plus tiberium all over it[the other stuff is not editable])

     

    And when AR and its sdk comes out I will make a version of it for AR if this one is done.

  4. (They are listed as mutant Gdi and mutant Nod(In the purchase settings they are two mutant teams)). Anyways I plan to have A building with two terminals (One for GDI and one for Nod) to make you part of the mutants faction but it is near two turrets that people will what To get to because one has the Nod elite op weapon.

     

    The Obelisk is meant to at the beginning of the game be neutral,until someone spawned in (or managed to sneak in) and bought a technician or engineer to repair their MCT on the Obelisk and make it theirs and people will battle over it until it is dead. If no one has done this by a time limit the Obelisk will die. It can only be revived by a mutant engineer.

     

    The Op is the most endgame unit, for that faction they are currently sort of implemented (for Gdi and Nod) The Nod OP will be able to dig while the Gdi op can fly both are stealthed.(The Gdi op will require you to have killed one stealthed unit.)

    They will be naval units on the "river"(currently just a dicht).

    The war factories will be on their own map chunk you will have to fly there though a tunnel that leads to four chambers each with it's own based defences Aircraft only.

    Ground that is not a height map as in a Renx plane.

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