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OWA

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Files posted by OWA

  1. W3D Tools & 3DS Max 2017 Exporter

    Contents
    This pack contains:
    W3D Exporter for 3DS Max 2017 - New tools for Max 2017 to export W3D files from W3D Viewer -  A model viewer for W3D files W3D Dump - A tool to open W3D files and see the contents The source code to to the W3D Exporter, wdump.exe and memorymanager.dll InformationThe new w3d tools require 3DS Max 2017 to work. (tools for other recent versions of Max such as 2019 may be possible but porting and testing would be required)
    The new w3d tools are 100% compatible with files made in Max 8 with the old w3d tools. When you load an old file, WWSkin data is converted to Max skin data automatically. All the material settings and export flags will be read in and converted as well.
    Features from the old plugins not currently supported:
    Animation compression BFME2 FX shader chunks and associated data NPatches (hardware that actually supports this feature has long since vanished and current versions of Renegade no longer support it) Export with Std Mtls Create Settings Floater Full documentation can be found here: http://tacitus.w3dhub.com/display/WH/W3D+3DS+Max+Tools
    How to Install
    Download the files! Copy the the files in the "W3D Exporter - Max 2017" folder to your 3DS Max 2017 directory. Default: "C\Program Files\Autodesk\3ds Max 2017\Plugins" Run 3DS Max and the tools will load with it! For W3D viewer and W3D Dump, they can be run directly from the folder that they are already in, so they can be copied anywhere. Note: If you have any issues with any missing files, you should install this Visual C++ Redistributable from Microsoft: https://aka.ms/vs/16/release/vc_redist.x86.exe There is a separate readme included for the source code. Credits
    jonwil Sir_Kane cfehunter The Assembly Armada

    394 downloads

       (1 review)

    4 comments

    Updated

  2. Tiberian Sun Mini-Mod

    Using the power of Notepad++, W3D Hub presents to you, our Tiberian Sun Mini-Mod, a small quality of life update for Tiberian Sun!
    So what does this do? well, here are the changes:
    You can now queue up to 50 units, instead of up to 5. Veterancy re-balanced using Firestorm's number so that units only required to destroy 5x their cost in order to gain levels, rather than 10.  Along with this, they deal slightly more damage and are also slightly tougher VeteranRatio=5.0       ; must destroy this multiple of self-value to become a veteran [per level] VeteranCombat=.50       ; combat BONUS factor when unit is a veteran VeteranArmor=.50         ; armor BONUS when unit is a veteran Medics can now heal at 3x the distance that they could before, making them easier to use. Just unzip rules.ini into your game directory and away you go! This mod is compatible with any and all versions of Tiberian Sun and Firestorm!

    14 downloads

       (0 reviews)

    0 comments

    Submitted

  3. Classic Renegade Boink for APB

    Exactly what the title says it is; the classic Renegade Boink sound for use in APB (and TSR... or any Renegade mod for that matter! The sound name is hard coded! )
    Read the included readme for install instructions (also pasted below!)
    Installation Instructions:
    1. Extract the archive into your Game\Data folder (So the sound file should be in "..\W3D Hub\games\apb-release\data" or similar)
    2. Boot the game and kill someone!
    3. ???
    4. Boink!
    Hope you enjoy this!
    - OWA

    41 downloads

       (0 reviews)

    1 comment

    Updated

  4. C&C Generals Combat Cards

    A simple and free little game released by EA back in 2003. The idea of the game is to capture the opponent's units. This is accomplished by first choosing your faction, you then pick one of the Firepower, Speed, Cost or Build time attributes on the card you are dealt. If you selected the Speed attribute and the opponent's Speed attribute was lower you will win that round. Capture all 12 to beat the opponent.
    download and run the executable to play! No installation needed!

    82 downloads

       (0 reviews)

    0 comments

    Submitted

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