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Everything posted by VERTi60
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Shade is asking good questions. So this is the plan, I won't reveal the character backgrounds during D0 nor any special race traits. But you get to use the force actions you've got by picking your attributes, I'm not making up new test mechanics for that. You'll also be able to use the basic light-saber techniques. The reason why I'm not revealing character backgrounds (even though it's pure flavor and doesn't really tell you anything more) is a motivation for you guys to not be spoiled early by any additional info or that you can pick same players again later to learn this extra tidbit. I said in the OP that even though the duel can start early, it won't start sooner than 24 hours, and considering I had a very long day today it might not be shortened at all
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Oh don't worry guys when the game ends we can do a Lightsaber Tournament and we'll see who's the best (or luckiest) Duelist outside of main game plot.
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Just don't summon snakes if Potter agrees on your little duel Malfoy.
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Fixed.
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##friendzoned?
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A little explanation to the CVC which is now ready to be displayed in this final form. Those of you who played my games over at BHP will most likely know what's going on, those of you who played the Death Note will find similarities as well. Note that Champions and Siths are tracked separately as the voting mechanic suggests, so you can always see who has the most votes in which category. Note that there is no hammer (mechanic to end the voting phase early if the majority of the votes fall for one player) for neither of the vote column. The last column indicates the challenged player, this player has to respond to the challenger. You can also notice few other things. We will track Health (max is 100, but some beings or constitution can increase health during battle), and Force Points (once again default is 100, but some actions can increase it). When the Council is over, only the Duelants will be tracked for Health and Force Points, everyone else will not see anyone's stats anymore until next Council Meeting. This is because many of the Night actions can change these attributes. Health represents your life force, there's not much else to explain, if you reach 0, you'll die. You can also be eliminated in Duel though, so don't forget about that (more about Duel elimination will be explained, once again, when the tutorial for the Duel starts). Force Points basically limit you how many actions you can perform during either Night/Rest Phase or Duel itself, although in Duel the actions are much cheaper. You can restore the Force Points when you rest and not doing anything during Night/Rest phase. Besides the time and Day tracker at the bottom and player counts, there is one important indicator on top represented by the opposing Lightsabers. This is the Force Balance Indicator (FBI for short, no pun intended), which represents the state of the game. To put it simply, the redder you see, the more of the Dark Side the Force has become. This can be caused by various actions and also by the amount of opposing Jedi with Light Force. This is why you have to find and eliminate Sith before the Balance of the Force is overrun by the Dark Side.
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[Vote Counted] Category 5 voted TheIrishman to be the Sith in the Duel! [Vote Counted] Category 5 voted Category 5 to be the Champion in the Duel! [Vote Counted] TheIrishman voted Category 5 to be the Champion in the Duel! [Vote Counted] Shade939 voted TheIrishman to be the Sith in the Duel! [Challenge] Jeod challenged Sunflower in the Duel!
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Challenges are day action since you can challenge them now. As written in the OP, a Duel can start if two agree on a Challenge, in that case, voting is overridden.
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By now every one of you should have received a Role PM. If you haven't or think something is wrong, let me know please right away. Rule number One is (before I post detailed rules), don't share your role PM with anyone, keep it to yourself for sake of game's fairness. You might have noticed there's A LOT of info in your character PM (and there will be more). You don't have to bother with night/rest phase action details yet as we're not there yet, and before that, we'll proceed with the Council/Day Phase and Combat/Duel Phase. There's no update yet when I'll have duel phase ready as it's starting to be busy at the start of the week, but as I promised I tried to make due before the first Council/Day phase ends. But as you can tell there will be "Health Points" & "Force Points" which will be also tracked separately. Let's break the info in your PM first. Your name and race are displayed first, with your race traits revealed. Each race will have a small easter egg (now revealed) as a bonus. Be it some combat advantage, one-time use action, some sort of exception or stat bonus. Then you can see your attributes, and side of the Force (e.g. "Light" on default for all Jedi). Next is your description (background), objective (for Jedi: As a JEDI, you must find all Sith and destroy them before it's too late. If all JEDI fall or the Balance of the Force is turned to the Dark Side before then, you'll lose.). Council/Day Phase Actions is the part that we will focus on next. These will be your basic vote actions in order to determine who will be voted for the Duel: Each player votes a Champion and a Sith. (they can't be the same player) If the player doesn't vote for a Sith and Champion at all, he/she will automatically be voted for the Duel (as Sith). You can also vote for yourself to be a Champion if you want, but you can't vote for yourself to be Sith yourself. Any player can change their vote anytime they want. As mentioned in the OP, the difference is that the Champion will have the advantage to strike first in Duel (which might be a good advantage since players take turns after each other). Players can also directly challenge themselves instead of voting (only one player at a time for each player, so you can't challenge multiple players for example before your first challenged player replies, and visa versa, a player can't challenge someone else if he/she was already challenged. The first player who accepts the Duel will initiate a Duel Phase and the Council Phase will be shortened (but not more than 24 hours). In case there is no challenge accepted, the votes will determine who has the most "Champion votes" and "Sith votes". In case of a tie, Dice Roll will determine the outcome. A standard Day/Council Phase will last max 48 hours. During this time, you can discuss your action results from previous phases and outcomes, and determine who should be your Champion and who could be the Sith. The duel will be the main mechanic of player elimination from the game, besides other special Night actions. I'll explain mechanics of the Duel once we reach the Duel phase (probably in the middle of next week). For now, practice voting, you may also discuss the other game mechanics but please if you have a question about something ask me in PM. Once again there's no need to discuss Night actions as that will follow after Duel phase. Please note that in the tutorial phase, no one from the voted players will get harmed in Duel phase, it's just for practice only. The real game starts with the Day 1 after tutorial Duel phase and Night/Rest phase tutorial. A CVC (Cumulative Vote Count) will be available when I'm done with it, and it will be explained next. Jedi Council: Jeod Nodlied ChopBam TheIrishman Killing_You Shade939 OrangeP47 Sunflower Retaliation Category 5 Hurricane FRAYDO Voe
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Game update: The game will start 24 hours from this post since I finally have enough time to dedicate to the necessary preparations. As I am stumbling around game mechanics, I'm also doing some changes and improvements that I think will make the game even better, with even bigger open setup and ultimately more freedom how to proceed throughout the game. There is no real plot/script to follow this time and everything in the game will be decided by your own actions only, and basically, everyone in the game will have pretty much the same opportunity. Those of you who liked the automated battles in Dead Space 4 with the health-damage-action system will love the new duel system, the only problem is that it will take time to perfect and automate, but I hope it will be done before the 1st day is complete. Since it will take some time to get used to, the first Duel phase will be only for practice (a tutorial), hence you can also take the first Day less serious as well. Because of that, you won't probably see the Duel combat actions until the actual first practice duel starts. Everything else should be almost ready though. When I'm done tweaking some character traits and writing the description to (many!) of the available game actions, I'll start sending out PMs.
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Strange enough, I don't get any notifications. About game start: even though I got super busy this week preventing me to do anything, I would really like to kick off things asap, so most likely today you'll get your role PMs and we'll start during the weekend.
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gib
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Game update: If you want to join the game or update your character, today and tomorrow would be the last chance before I start assigning roles. Once I receive all character PMs by later today (max tomorrow), I'll start assigning roles. I'll try to post some of the game rules later today and game will hopefully start this week (Wed or Fri), I'll let you know at least 24 hour in advance though.
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Congrats. Here it's usually much cheaper to pay rent but with your own house at least you are investing to your own. Problem is that banks/economy are not always reliable but then again there's usually no better alternative.
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Sorry, busy with work and hearthstone tournament ladders this week, not much time to prepare the game in free time due to other errands. The aim is Monday but can be delayed for later next week since I have few larger meetings on Monday and new process to map.
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No just made it :D
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I sense Darth Germoney is strooonk with the debt force.
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Guys one more thing. If you are choosing a sith name, make it different from your jedi one. Also please send me your google ID/email for google doc if you havent played yet in my games before.
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Jeod is seasoned only in salt veteran. J/k
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Actually both 5th and 8th are an option depending on busy week.