Jump to content

VERTi60

Full Moderator
  • Content Count

    4,603
  • Joined

  • Days Won

    26

VERTi60 last won the day on March 15

VERTi60 had the most liked content!

Community Reputation

346 Excellent

1 Follower

About VERTi60

  • Rank
    Lords of Mafia
  • Birthday 10/17/1984

Profile Information

  • Ingame Username
    VERTi60
  • Gender
    Male
  • Location
    SVK/BA
  • Interests
    RPG/Mafia Game Master
  • Icon
    none

Contact Methods

  • Website URL
    http://www.netstormhq.org
  • Steam
    VERTi60

Recent Profile Visitors

19,722 profile views
  1. Alright no worries. Also, for everyone who's also a daddy:
  2. @OrangeP47 when does your champs game ends?
  3. You can check everything DS related in that topic I posted for references - it includes all character, item and action sheets, google docs, locations and media. Dead Space 1 & 2 was basically just a Dead Space themed Mafia game with a unique mechanic that allowed players to return to the game as Necromorphs when they were killed (not spaced); a unique item Marker (or marker shard) that also changed and/or influenced the characters interacting with it; and finally, similar to Star Wars Mafia or other RPG games I hosted, a unique character development and customization, including weapons and loadouts. Since DS1 & 2 were done and played on each single ship infested by necromophs there wasn't much of a exploration to do, but in DS3 I also introduced multiple locations, sections, levels and objectives, including more factions with different objectives (because of this we had plenty of of "fun" as cat5 put it). DS4 was made completely for RPG experience, it was played as D&D, both coop and competitive. Exploration was key to progress in the game, and players had to work together in order to advance to next locations. Each location was a maze of rooms or connections to other locations: Overall we had 135 playable locations filled with items, puzzles, NPCs/monsters that you had to get through, a couple of minigames, 30 playable characters, 30 different NPCs, 40 different weapons made of several parts that you could craft, ... all packed up and divided into 19 chapters! When I'll have time I'll include more info on this in the topic above since there was just too much of it, and also because there might be a sequel to the RPG to conclude the story (we played the RPG for several months and it was already too much). I've also made a Battle mode where all the fighting players changed turns in order to fight the NPCs or other players, just like you saw in the Star Wars Duels but with more items, player conditions and actions (similar to Final Fantasy RPG battle system). Example First you need to decide how much RPG you want to have - from DS1 to DS4 there's a big difference already. One is done in few weeks other in few months, so you need to plan character development, story, items and overall objectives accordingly to fit in your vision. Once you are decided on that you can start tweaking it as you wish. In all DS games, player characters were "recycled", which gave the game unique feeling of development. Hence dead players returned as Necromorphs, spaced players returned as Unitologists, or any other faction that was present. It give both the dead and surviving players something to do until the game was concluded (usually everybody died anyway eventually, sometimes we had 1 survivor escaping just like in original Dead Space saga, e.g. the "Alien Ending"). Players usually started as marines and engineers, with only few that had different objective from other TP faction so that we could use traditional mafia mechanics as well. The game developed once people actually started dying, as it introduced more enemies to the surviving factions, but through game progression their characters were already prepared and developed to fight them (well someone was someone wasn't ). Make an interest threat once there is vacuum of games and see. You really need players to be less occupied for RPG game, trust me on that one.
  4. This is sad to hear, hopefully a compromise will sort this out in future. Would hate to see a BHP kind of split again between producer teams, esp. after so many years of rebarn work over the years.
  5. Hey, I'll need you to pick the character and specs from the OP and send it to me via private message.
  6. Only if you need to do changes. I might make a new setup anyway since I haven't done much work for it in the meanwhile.
  7. Please let me know, who would like to play the next SW Mafia (can replace or even add new players). I may have time by the end of May to start it if we get enough to play and if I get enough motivation to run it
  8. yea that's much better social distancing
  9. I like doing spreadsheets and automation but hate writing down actions...
  10. Add Bosnia into the country poll then to have the possibility of Brotherhood of Nod then
  11. Btw this is suppose to be the source of the whole thing as you might heard, maybe you haven't seen it though:
  12. For a long time here in Slovakia we had almost no cases except for the people who were/came from abroad, so we were like a sanctuary island surrounded by more cases in each other EU country. However that changed quickly. Over the last few weeks the government started to realize they should be doing something so we took precautions prior the disease actually spread up further. The bad thing is however, that only few weeks passed after parliamentary elections, and our old government doesn't even have minister of healthcare anymore. Most of the other ministers will send their demise by Friday, while the new government is still not fully formed. We have no deaths so far, but we have a lot of cases now due to irresponsibility of some people not respecting the precautions. Like for example by visiting other relatives who were abroad or should be in quarantine. Already everything is closed, shops, schools, borders, even some services and major factories. Ban on travel, gatherings, going out without purpose, not using protective gear in public, etc. Here in capital it's worst atm. Few of my family members got sick, I also got sick, but hopefully it's nothing major. Testing is really slow here, getting help via phone is almost not possible due to getting overused. Most doctors and ambulances closed or only taking very severe cases. Shops and pharmacies don't have the protective gear, not even soaps, basic food is getting off the shelves very fast as well, even though government is telling that basic stuff should be available so far.
  13. Postponing the start for now until I'm ready to finish the actions, hopefully situation will get a bit better here again.
  14. It's ok. I'm even considering postponing the game until further notice since I'm also feeling a bit sick myself and can't focus finishing the actions for the past few days. Might resume balancing the game until the situation here gets better, right now it's getting worse every day. We'll see. I'll keep you posted, let me know how everyone else is doing.
×
×
  • Create New...