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Adding emitters to an object example: vehicle exhaust smoke


moonsense715

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Author: Läubi

Skill level: 2

 

1. First, you need some smoke for the exhaust, i`ll use: e_19_smolder1.w3d

image-53-00_EMITTER.JPG

 

2. Now you should open your Vehicle in RenX, I`ll use a Westwood made one for this tutorial:

image-53-01_VEHICLE.JPG

 

3. I`ll just make the exhaust fumes for one of the exhausts but it will work the same for the second one.

create a box 1x1x1 at the place where the exhaust later should apear

image-53-02_BOX.JPG

 

Deactivate the [ ] Export Geometry for the box

image-53-03_W3D.JPG

 

4. Clone this box, and name it like the emitter you want to attatch.

image-53-04_EMITTERBOX.JPG

 

Deactivate the [x]Export Transform on this cloned box and Activate the (*)Aggregate on the W3D Tools

image-53-05_W3D.JPG

 

5. Next step is link the emitterbox to the exhausbox, just use the Link tool, Drag and drop from the emitterbox to the exhaustbox and you are done.

image-53-06_FINISH.JPG

 

6. Repeat this for the second exhaust:

image-53-07_REPEAT.JPG

 

7. Now export your model, and put the model and the emitterfile into the same directory to test your work:

image-53-08_RESULT.JPG

 

8. You can rotate the emitter by rotating the exhaustbox.

Have Fun!

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