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Vehicle Enter/Exit Transition Zones


moonsense715

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Author: moonsense715, dblaney1

Skill level: 3

 

Enter zones

The character position doesn't matter here.
Players must be inside the enter zone to enter the vehicle.
Suggestion: make the zone cover the entire vehicle, plus a big enough area around it in which players are allowed to enter from.

One zone is enough for entering.

 

Exit zones

The players will exit the vehicle at the character position.

The exit zone must contain the position of the seat bones.
Note: The zones rotate on the Z axis but not on the X and Y ones. This explains why a vehicle sometimes cannot be exited when it's on a slope, since the seat bone is out of the zone due to no x/y rotation following of the zone.
Suggestion: Make the zone even bigger than the enter zone.

There can be multiple exit zones for a vehicle. If one is blocked by other objects, the next one will be tried and so on.

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