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AZ-Stalker

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Posts posted by AZ-Stalker

  1. Don't take it as criticism, it just looked strange to me in that scene where you point it intimidatingly. I'm no gun expert by any means but I figured I'd point it out for feedback; if anything someone with way more experience might chip in on that.

    So I just watched it with sound and damn your dialogue delivery is pretty cool to see! Very glad to see you in a more active role in comparison with Just Libby. You still tried to kill someone though. And you still died. Your alias rings true yet again!

    Got any info on when the next movie might be? Anything in the pipeline?

  2. 1 hour ago, OWA said:

    links on some game theory documentation

    I'd appreciate any material you think I could find useful! Many thanks OWA!

    The topics being covered are not only about games either, but also everything that connects to that theme - game dev, storytelling, productivity, creativity, lifestyle... There are many possibilities here and it's a very cool area to explore. I hope to provide as much value as I can with this to anyone who feels this type of thing resonates well with them!

  3. 3 hours ago, Raap said:

    Your linked video certainly has relevance here.

    The other videos are somewhat relevant as well, just not as directly. I do what I can to make the end value a bit universal, so whatever you're struggling with or could use a different angle for, the information beneath is available to you.

    What's important is that the activity or game or software is secondary. What it's really about is your personal growth and giving a person some extra tools to strategize with and feed those creative desires with inspiration and the drive that might be having some trouble staying on course at times. It's not easy to strive for something in environments where the habitual negative responses of other people bring you down instead of uplifting you further, and that's just one little part of the whole experience I do my best to shed some light on.

    So I'm very grateful to be able to provide anyone interested with a boost of some sort, anything that will enrich them in whatever way is most fitting to the situation at hand and assist in developing that fire inside that might have gone out or is having trouble burning brightly. That's what I intend to keep giving to the best of my current ability, so thanks for the meaningful and connected response Raap!

  4. 10 hours ago, Raptor29aa said:

    don’t worry about... I blow up barricades all the time...

    I understand uncooperative people can block routes due to their own private vision of how they want to build, but you're sending a mixed signal with regards to my response which was based on legitimate defenses being constructed with lots of vehicle space and tunnels were not being blocked in full, plus other people funding them and supporting the way it was built.

    There is a difference and what you just said can be taken as "oh don't worry, I team hamper too" if perhaps the person on the other end doesn't understand certain English phrasing and differences of intent as fluently as you and I might. If you are not aware of the context of why I responded to him the way I did, don't contribute to it in the dark. It's in our best interest to keep the community supportive, cooperative and promote understanding. This is a team game.

  5. 20 hours ago, Generalrix said:

    Im sorry  AZ- Stalker I will never do it again
    everyone can make mistakes?

    It's okay. All good!

    Not sure if you can rank on Interim Apex. I'm relatively new to the game.

  6. Originally this is from the game Krush Kill n Destroy 2: Krossfire (KKND2), the Survivors faction soundtrack. I think it's Survivor tracks 2 and 3 that play on the map one after the other. It's an amazing classic game I'm playing again currently.

    Although, I've been told this rework is what was used in IA:

    KKND2 is very dear to my heart, as I grew up with it on the PS1. So enjoy. :)

    Here's the game in action, the PS1 version is very zoomed in, but on PC you can expect a higher up resolution and viewpoint like in C&C. If anyone is looking for the game, you can get it at GOG.com DRM-Free. Multiplayer works as well. Just expect a few annoying bugs such as the random "mission failed" and "unable to build" ones. To fix them, start the game with admin priveledges and run with compatability mode for Win98. If you get mission failed half way in a mission, do another mission instead or swap save slots. If the unable to build message persists, just restart the game and reload. So save often.

     

  7. Welcome to W3D Hub, Generalrix. I sincerely hope that the next time we play on the same team you actually respond instead of ignoring any and all messages from your own team until it suits you to say something completely unrelated, more so when a person you are obviously following, hindering and team hampering intentionally is very considerately asking you to stop or directing you to avoid actions that slow your own team's progress and efforts, such as (in IA) destroying barricades and walls that sappers and pioneers painstakingly fund and build or continuously stealing vital vehicles from said defensive players (mobile repair vehicle, for example, which can make or brake defensive tactics and construction undertakings).

    I'm going to overlook how unfairly you treated me on multiple accounts, but know that the way you acted towards me in game is not tolerated for long on other servers under W3D Hub (APB for example). I figured it'd be fair to inform you in advance, so that you don't run into any issues with our very experienced moderators and to give you a chance at a good start with our community.

    I hope in the future that you give instead of taking. You'll notice people tend to reciprocate.

  8. Silverlight's Tunnel Tankers

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    VIP VIRef

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    The longest and quietest airborne rush ever. Chilling by a barn. Yak didn't see us even.

    ApimbwF.png

    GLORY TO THE MOTHERLAND, ALLIED SCUM FUUUUUU OFF OUR HILL

    djJhZqn.png

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