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Retaliation

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Posts posted by Retaliation

  1. 14 minutes ago, ChopBam said:

    Anyway, "disabling the silos" is no neutral objective, no matter how you look at it.

    Alstar, any answer to my question why you say that Jeod is 100% truthful about being Neutral?

    I'd be much more in favor of lynching jeod if we weren't both in a losing situation. Jeod needs both silos neutralized, and scum is very close to winning by number advantage. 

  2. 1 minute ago, Killing You said:

    And you just come out of nowhere and make something of your own accord. Way to go there.

    Also good point on TheIrishMan. I haven't payed too much attention to him, so he slipped under my RADAR.

    ##vote TheIrishman

    I just woke up an hour ago so I had to both get ready for the day and process the what happened in the last 8 hours. Stayed up until 3 because I wanted to see the results so bad.

  3. I don't know if we can rule out voe for scum. Definitely not third party, but maybe scum.

    I think chaos knight has been kind of hosed by time zones. He's tried to contribute novel ideas when he has posted (at my expense).

    I feel Orange has played very follow the leader this game. I haven't really been paying much attention to him since the first day though.

    Irish has been very worried about how we read his posts. Self consciousness is mildly scummy.

    He also was fishing for notification of investigations from targets. I don't feel town really needs or wants to know about what their power roles were up to.

    I think there's something there 

    ##vote TheIrishman

  4. 1 hour ago, ChopBam said:

    Is Retaliation thinking from the scum perspective for the purpose of scumhunting and determining scumtells, or is he unwittingly revealing a scum alignment himself?

    I like thinking about how games are setup and played. When I was talking about the game mechanically early on it was from a "How would I setup these pieces if I was Vert, and what kind of gameplay would that result in?" perspective.

    A lot of words here without a whole lot being said. Parroting some post Cat5 made "at some point." Something about starting a debate. Why, Retaliation, do you suspect there are a number of engineers? Does the Allied team have an Engineer you know about, so it makes sense to you to posit there are Soviet Engineers as well?

    Went over this.

    "I was going to do [what the Soviet analyzation exraordinaire] Cat5 did but I got ninja'd by him." Trying to associate and align himself with a known scum-hunter genius.

    This is slander. It's Jeod I've been following like a puppy.

     I have autism. It takes me an excruciatingly long time for me to put down my thoughts into writing. I started on my last post shortly you posted for example and it took me nearly 30 minutes!

    Retaliation also fears lynching Voe D1, OK. Let's keep that in mind.

    I thought at best we would be giving up a free missile silo.

    You were worried about Voe being a building, and on D1 you really didn't vote for Voe because you thought he'd be a building, but the reason you stated was that he could be another explody-hurt-town-thing? Why did Jeod's telling you the stahp-thing is a common scare tactic persuade you to tell us you weren't actually afraid of Voe being a stahp-thing? He really could be an explody thing or just some other 3rd party poop-stopper, and his utter lack of content pushes me that way. He's also been a SK before. The fact Voe seemed hesitant to sign up for this game (he came to the thread only after he was tagged) tells me he doesn't have much time to play, and so now has a role that is really interesting but hardly requires any thread input. Maybe even no night actions.

    I didn't even know about the staplerfahrer shenanigans when I made my "worried about punishment" post. I figured giving allies an early missile pick was that punishment. What Jeod's post did was get me to question my assumption that lynching buildings is bad per say (it's not really what he said, but more how I read it). I think the lynch and last night justified that as we didn't lose a soviet to the lynch and we had two roles ready to protect any lynched buildings. It's just unfortunate that we lost our engineer (I also didn't know heavy tanks died in place of the person they protected).

    Again appealing to Mr. Awesome himself.

    If I was unthinkingly playing follow the leader with Cat5 I would have been the deciding vote on Mojo.

    Suddenly a change of heart on Voe?

    That was a joke. I don't tend to use acronyms when I'm serious.

    Scum would be confused about kills they didn't make. Hey, just putting that out there.

    It was more confused about the particular target.

    Ah, good to know I'm not the only one seeing some potential issues with Retaliation.

    I know I responded to a lot of quotes there, but I thought I would take advantage of the multi quote button while skimming the thread. Retaliation again isn't a 100% case from me, but as I said it's rubbin' me wrong.

    See next quote re: easy mode.

    I suspect this is why the bad guys are so strong. They are few in number, but they each get a powerful nighttime ability. If the town can scumhunt correctly, we could maybe put this game in the bag through day actions alone. Plus the fact that there are Missile SIlos they need to kill. Yeah, I'm thinking Allies need to be pretty strong this game for balance.

    KY, are you telling us you have a gun?

    If I may ask a question of my own, what swayed you to vote Alstar?

  5. 12 minutes ago, ChopBam said:

    A lot of words here without a whole lot being said. Parroting some post Cat5 made "at some point." Something about starting a debate. Why, Retaliation, do you suspect there are a number of engineers? Does the Allied team have an Engineer you know about, so it makes sense to you to posit there are Soviet Engineers as well?

    I'm taking this piece first because of Chopbam's follow up post.

    I wasn't basing the presence of soviet engineers on an allied engineer at all. They don't really even interact because the allied engineer can only kill buildings by it's shooting phase action. I figured there would have to be at least one (by "some number of" I meant 1 or 2 which is apparently not how you're supposed to use the phrase) because a building-centric game is perfect for them. More importantly engineers also let Vert dial down on the number of do nothing until day 7 silos, while giving scum some hope of actually going for a silo win rather than winning via majority.

  6. 10 hours ago, Chaos_Knight said:

    That's an oddly specific definition of Alstar's role even though he never claimed anything.
    There are other soviet buildings in the game, you know? Plenty of, actually. Do you know something we don't?

    The only one who knows Alstar's role is Alstar.

    I've been thinking a lot about how scum will react to us lynching a building. It can be an objective so it's a tempting target regardless of that player's activity. There's also no role reveal so while it's probably a silo, they can't just blindly assume that. In addition a heavy tank has a pretty obvious target themselves that night. So if they have an engineer (the only roleblocker on the sheet), they can simultaneously evade both a flame tower and the heavy tanks protection (disabling Alstar if he's a silo).

  7. So I just beat the RA2 soviet mission where you kill Yuri in the Kremlin for the first time ever. I thought that would be the last mission in the game.

     

    Anyway I want to bring up Killing You's point about mojo speaking up for voe (again), because this time I don't think it's just a misunderstanding. Voe has made four posts in this thread, two before the start of the game and two after. They've all been at most one sentence long.

    On 7/10/2017 at 5:09 PM, Voe said:

    Hello :v

     

    On 7/13/2017 at 3:43 AM, Voe said:

    I'm in. Vert, come up with a role for me pls :v

     

    On 7/14/2017 at 9:23 PM, Voe said:

    Any last words, Choppy?

     

    17 hours ago, Voe said:

    Interesting.

    I don't see anything that suggests voe is going to be busy? Incidentally I do see where fraydo got the idea that voe has a custom role ("come up with").

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