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Jor3llBR

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    Jor3llBR
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  1. Yep I see that and agree, preset limit at 300 fps for new players to join and have fun without issues, but leave the manual option for more advance players to scale according to their expertise and hardware.
  2. Not disagreeing with the Cap, a standard cap at 300 FPS as a safe start is fine, but when you try to unify all hardware and PCs in one pot that’s the issue. Adding the manual config there for people like me to better use their hardware is a must, and democratic thing to do…
  3. It does not glitch above 300 more like above 950 I tested this on several servers...
  4. At least make it configurable, 300 is no good and you all ignoring me when I say that when the server is full it drops way bellow 100... So if it's configurable I can set 600 fps and when server is full it will drop to 250-300...
  5. VSYNC ON = 300 fps capped VSYNC OFF = user has an option Why we are removing this option?
  6. Can we remove the fixed V-SYNC limit to 300? The reason some people select V_SYNC off is to have more FPS and the limit to 300 on servers w/ more than 15 people will easily drop to below 100 when server gets populated. What's the reasoning behind this if we already have the option to cap VSYNC in game when needed?
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