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A4R91N

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Posts posted by A4R91N

  1. More screenshots from Beta times, part 2.

    59393285ae823_renalert2009-07-0921-32-14-39.thumb.jpg.633b2cf957396cad20e22f7c651f64e1.jpg

    This guy was afk in the Soviet war factory on Canyon River.

    593932af5584c_renalert2009-07-1301-42-48-48.thumb.jpg.32a6b71687a33d8d1b78d72a183f1db0.jpg

    Help :(

    593932c6a518a_renalert2009-07-1814-01-43-98.thumb.jpg.a29fce2921a8e81b49041c9dc4fbbf5b.jpg

    *insert 70's disco music*

    593932e50bc53_renalert2009-07-2422-00-49-68.thumb.jpg.0559473a35769646c4e079c354a7b240.jpg

    Your avarage game as Soviets on Camos Crossing...

    593933122da5b_renalert2009-08-2523-04-49-68.thumb.jpg.496797cc833cedcba2cc599dc8ee09c6.jpg

    No Allied captains allowed!

    5939333226bd8_renalert2009-08-3123-22-16-39.thumb.jpg.99a0d4ee3fb0536f88e1e1d279cfccdf.jpg

    :3

    59393347cff56_renalert2009-09-1015-22-26-39.thumb.jpg.dbf622c57e64667821766b51391f0b81.jpg

    Guess the map

    59393360c08b0_renalert2009-10-0423-04-30-54.thumb.jpg.596e48702beda96e955f734850ad00e0.jpg

    This is from RA_Glacier. This was a bug in the War Factory: if you stood too close to the MCT when someone bought a vehicle it would kill you.

     

  2. If you're interested in a good realistic World War 1 FPS I recommend trying Verdun 1914-1918:

    Right now the game is on a massive sale, so if you're interested check it out http://store.steampowered.com/app/242860/Verdun/

    I've been playing this game since last year, and I have to say it's pretty good. Just don't except it to be one of those games that holds your hand!

    Also in development is an expansion pack that will take place on the Eastern Front of WW1:

  3. 10 hours ago, Raap said:

    You should up-scale the toothless-man-holding-cup so it's comparable to the box while filling up the empty space. Makes the teeth more visible also.

    I do agree that the soldier feels a bit small, but if I make him larger he'll get blurry. Since that is the largest pic of him on the internet that I could find.

     

  4. The thing is, there are only a few of these prop textures that are used in multiple places at the same time. Making a new texture isn't really the problem, it's the way the textures are applied on the models which is the issue. Some of them look pretty terrible, with textures disproportionally stretched or enlarged in certain areas.

    The best solution IMO would be to take all these props I made custom textures for and re-apply the textures on them the proper way. However, I understand that it's too much to ask for, given how small the dev team is.

    In any case Raap If you would like I could make some custom textures for the tunnels under the Soviet base. But I'd need to know what generally should be there.

  5. Here's the monitors from inside the Radar Dome and the Airfield. The texture on them is nothing too major, just made it looks less bland. I also changed that scrolling text to something that looks like it would be on an old computer, and used some of my dry humor on it. I'll probably put something else instead of that text.

    monitors.thumb.jpg.276fb0fce11d59ed2c5bf0809e2fd5f2.jpg

    I noticed that in tunnels under the Soviet base on Siege, some of these textures look weird:

    Screenshot_28.thumb.png.b633d7d269dbb18c5175515f5fe5c09f.png

    I don't even know you could access those, considering they're behind a glass panel.

  6. While digging through some old DVDs I found a bunch of fan maps from back in Beta. These seem to be from 1.2.0. up until 1.4.0.

    If anyone wants these maps, I can upload them somewhere and put a download link here.

    This is the list of maps I found:

    B1fc9xq.jpg

     

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