Jump to content

Search the Community

Showing results for tags 'HUD'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Quick Links
    • Community Rules
    • Download the W3D Hub Launcher
    • Report a Bug!
  • W3D Hub News
    • Community News
    • Project News
  • General Discussion
    • W3D Hub Discussion
    • Community Creations
    • Forum Games
    • Help & Support
  • Official Game Servers
    • Battle for Dune: War of Assassins
    • Interim Apex AOW
    • Red Alert: A Path Beyond
    • Tiberian Sun: Reborn

Categories

  • Articles
  • W3D Engine Documentation
    • Vehicles
    • Mammoth
    • Physics Types
    • Weapons, Ammo & Explosions
    • INI Files
    • Misc
  • Tools
    • 3DS Max Tools
    • W3D Viewer
  • W3D Game Guides
    • Renegade
    • Red Alert: A Path Beyond
    • Tiberian Sun: Reborn
    • Interim Apex
    • Expansive Civilian Warfare

Categories

  • W3D Hub Services
    • Website & Forum
    • Launcher
    • W3D Stats & Ranks
    • Discord & TeamSpeak
  • Renegade
  • Red Alert: A Path Beyond
    • Release
  • Interim Apex
    • Release
  • Tiberian Sun: Reborn
    • Release
  • Tiberian Dawn: Ground Zero

Categories

  • W3D Hub
    • Game Launcher
    • Tools
  • C&C Renegade
    • Patches & Tools
    • Total Conversion Mods
    • Custom Audio
    • Custom Textures
    • Maps
    • Misc. Files
  • Red Alert: A Path Beyond
    • Custom Audio
    • Custom Textures
    • Maps
    • Misc. Files
  • Interim Apex
    • Custom Audio
    • Custom Textures
    • Maps
    • Misc. Files
  • Expansive Civilian Warfare
    • Custom Audio
    • Custom Textures
    • Maps
    • Misc. Files
  • Tiberian Sun: Reborn
    • Custom Audio
    • Custom Textures
    • Maps
    • Misc. Files
  • Battle for Dune: War of Assassins
    • Custom Audio
    • Custom Textures
    • Maps
    • Misc. Files
  • C&C RTS Files
    • C&C Tiberian Dawn & Covert Ops
    • C&C Red Alert, Counterstrike & The Aftermath
    • C&C Tiberian Sun & Firestorm
    • C&C Red Alert 2 & Yuri's Revenge
    • C&C Generals & Zero Hour
    • C&C3 Tiberium Wars & Kane's Wrath
    • C&C Red Alert 3 & Uprising
  • Other C&C Files

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Ingame Username


Location


Interests


Website URL


Discord


Steam


Skype

Found 2 results

  1. Version 1.1.0

    250 downloads

    This file replaces your HUD layout into the days of A Path Beyond Beta. If you ever miss the old hud or want some memories from beta this is it. For those of you who do not know, the radar is a lot more simplified which means if you take this game seriously do not install this hud as it does not show - The star where the enemy base is - The more smaller new layout detailed Icons - Red boxes when you lock unto a target with the Rocket Launcher (Currently being tested to update) However, it does show for the most part everything else except some more specialized details and is what I have been using all of Delta. I personally have not had a problem with it since. I am still attempting to "Modernize" the HUD to Delta standards and will release when things are tested and updated. Hopefully, I can get it to a point where this HUD has the same functionality. ALL credit goes to the original production team behind APB who developed the game and also the HUD. I have not modified the HUD except to include the mine count and distance of objects on radar. Enjoy!
  2. View File Classic Beta Style APB hud This file replaces your HUD layout into the days of A Path Beyond Beta. If you ever miss the old hud or want some memories from beta this is it. For those of you who do not know, the radar is a lot more simplified which means if you take this game seriously do not install this hud as it does not show - The star where the enemy base is - The more smaller new layout detailed Icons - Red boxes when you lock unto a target with the Rocket Launcher (Currently being tested to update) However, it does show for the most part everything else except some more specialized details and is what I have been using all of Delta. I personally have not had a problem with it since. I am still attempting to "Modernize" the HUD to Delta standards and will release when things are tested and updated. Hopefully, I can get it to a point where this HUD has the same functionality. ALL credit goes to the original production team behind APB who developed the game and also the HUD. I have not modified the HUD except to include the mine count and distance of objects on radar. Enjoy! Submitter Threve Submitted 08/13/2018 Category Custom Textures
×
×
  • Create New...