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Guest HYBRID BEING
Posted (edited)

A little russian language lesson if you don't mind). Russian text written on gate motor is incorect. It should be "извивание" (the last but one letter is missed), but in Russia we call such motors "подъёмный механизм"("lifting mechanism"). And the gate itself - "шлагбаум" ("barrier").

Good ideas with IFV+Ivan and IFV+Spy.

IFV+Technician should be able to repair buildings and vehicles faster than technician by himself but slower than engineer, and IFV+Engineer should have "golden wrench" (used for both structures and vehicles) and be able to do repairments better.

:D Dugan playable?! You have to make Romanov playable, too or Soviet players would be very angry.

IFV+Dugan - Ultra Prism Cannon.

IFV+Romanov - Single Ultra Apocalypse Cannon (so a little less powerful then Ultra Prism IFV) with AA missiles. Or maybe Kirov Artilery Cannon (firing Kirov bombs :) ).

Edited by HYBRID BEING
Posted (edited)

The techincan or the engineer don't repair vehicles (the engineer only if he's in an IFV). Enabling a free unit to repair vehicles for free by using the IFV is a little unfair to the soviets, especially considering the Barracks could be down and you still could repair on the field with techy IFVs...

Edited by Kakashi
Posted

The techincan or the engineer don't repair vehicles (the engineer only if he's in an IFV). Enabling a free unit to repair vehicles for free by using the IFV is a little unfair to the soviets, especially considering the Barracks could be down and you still could repair on the field with techy IFVs...

 

 

but remember it has to be ralistic. i think techy ifvs should repair buildings/disarm flares (if theyre in), and engineer ifvs should repair vechs.

  • 3 weeks later...
Guest HYBRID BEING
Posted

Ah, text is written in Bulgarian, isn't it? But why Bulgarian, Bukgaria was not even in Soviet Union?

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