Guest Lt Albrecht Posted May 30, 2009 Report Share Posted May 30, 2009 Miners had armour=medium Drones had special_1 and the apoc had bucketloads of health + regen. Link to comment Share on other sites More sharing options...
Guest EVA-251 Posted May 30, 2009 Report Share Posted May 30, 2009 Really, a BattleFortress filled with GIs was MUCH better than a GGI filled battlefortress. That too. GI Battlefortress was infinitely better on infantry, several times more effective on buildings, nearly as good on vehicles and it did not miss. The only problem was that it lacked anti-air, and when you faced up against an Allied player, Harriers ruined your day. However, in AvS, Siege Choppers were not particularly effective at stopping GI Battleforts, and it won't be any better in AR considering that the GI Battlefort will be able to fire at Siege Choppers. (for how much cannot yet be said, though) Link to comment Share on other sites More sharing options...
Guest GummiBear Posted May 31, 2009 Report Share Posted May 31, 2009 and it won't be any better in AR considering that the GI Battlefort will be able to fire at Siege Choppers. (for how much cannot yet be said, though) says who, you could easily make all air units unable to be damaged by anything but units that were meant for AA in RA2 Link to comment Share on other sites More sharing options...
OWA Posted May 31, 2009 Author Report Share Posted May 31, 2009 says who, you could easily make all air units unable to be damaged by anything but units that were meant for AA in RA2 Where would be the fun in that? :x Link to comment Share on other sites More sharing options...
Guest Xiphias6 Posted May 31, 2009 Report Share Posted May 31, 2009 Is that so, OWA? Though I'd really like to see a Prism shooting down a Kirov like what happened to the Hindenburg...something. Link to comment Share on other sites More sharing options...
Guest GummiBear Posted May 31, 2009 Report Share Posted May 31, 2009 Where would be the fun in that? :x did I say it would be fun? NO I just said it would be possible, thus that the statement EVA came me didn't have to be true (though it likely may be true) Link to comment Share on other sites More sharing options...
Guest Kakashi Posted May 31, 2009 Report Share Posted May 31, 2009 Or you could just disable the turrets from aiming up high, something that would influence all weapons but rockets that can turn to their target after being fired. The players inside could still attack aircraft with weaponary that was not intended for AA but not if the choppers managed to get into their "blind spot" above the BF. Link to comment Share on other sites More sharing options...
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