Meyerm Posted March 31, 2015 Report Share Posted March 31, 2015 (edited) How much more work would it be creating if apoc rising was finished to a public release on the current engine, everything from this point forward designed with an engine change in mind? I'm not opposed to converting to newer engines if the devs want to switch, while we all enjoy the games on w3d in the meantime as it's being done, but I would like to see a public release of apoc rising before that happens so we can at least play while it's being converted. Edited March 31, 2015 by Meyerm 0 Quote Link to comment Share on other sites More sharing options...
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