danpaul88 Posted February 5, 2015 Report Share Posted February 5, 2015 Greetings! We are currently in the early stages of implementing a new launcher feature which will allow players to automatically download, install and update their favourite game modifications and are looking for community submissions to form the basis of our opening day library of mods. Initially we are only accepting submissions for Tiberian Sun: Reborn modifications which meet the following criteria; Must be compatible with the official TSR game server Must NOT exist soely to provide an advantage over other players Must only contain files which go into the data folder for the game May contain textures May contain sounds / music May contain strings.tdb (ie: a language pack) Must NOT contain ini files Must NOT contain mix/pkg files Must NOT contain model replacements (new models that don't replace any existing model is OK) To submit a mod for consideration, please provide the following; A zip archive containing all the data files used by your mod A name and description for your mod A screenshot showcasing your mod Optionally you can provide a version number, if you choose not to we will label it as version 1.0. Version numbers must be numeric and consist of between 2 and 4 numeric parts. Only the content creator can submit content and all submitted content will remain the property of the creator. The content creator will be clearly credited in the mods browser and will have the ability to update their mod in future via a web based interface. If you have any questions about this process, please feel free to ask 0 Quote Link to comment Share on other sites More sharing options...
Guest rackz Posted February 5, 2015 Report Share Posted February 5, 2015 i think adding the graphics mod would be an idea but i suggest a modified version of it, where Levels has been set to 0. 0 Quote Link to comment Share on other sites More sharing options...
danpaul88 Posted February 5, 2015 Author Report Share Posted February 5, 2015 We're looking at other options for the graphics mod which will allow it to be injected and customised via the launcher, rather than doing it via this mechanism. Mods in this system will be data folder only mods, at least initially. 0 Quote Link to comment Share on other sites More sharing options...
Guest DeviousDave Posted February 5, 2015 Report Share Posted February 5, 2015 You can use my stuff from the BHP site if you want. Alas I don't have the original files on my current computer at the moment but if I get my hands on them I'll give them over... or you could just download the texture pack (GDI complete) and Devils tongue re texture from BHP and do it yourself if that's faster/easier for you. 0 Quote Link to comment Share on other sites More sharing options...
Guest rackz Posted February 6, 2015 Report Share Posted February 6, 2015 (edited) yeah also the "bigger playerlist" file would be a good idea too for those who play on a big screen. dont credit me, use the stuff i uploaded and do whatever you want with it the shader configuration via launcher sounds like a great idea! Edited February 6, 2015 by rackz 0 Quote Link to comment Share on other sites More sharing options...
Eternity 6 Posted February 7, 2015 Report Share Posted February 7, 2015 Sadly like a week ago I deleted the game as I spend too much time playing games in matric . I used to have a super awesome mod that I made that replaced all of the nod posters and made them awesome . 0 Quote Link to comment Share on other sites More sharing options...
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