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danpaul88 last won the day on March 11
danpaul88 had the most liked content!
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325 ExcellentAbout danpaul88

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- Lawnchair Monitor
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danpaul88
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Northampton, England
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Did we see an errors.log file yet? That'll usually tell you what the issue is. Also be sure to install the optional Windows 7 updates linked in the article about using the launcher with Windows 7. You may have to repeat the registry edit from that topic after installing all the updates.
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Is that on Windows 11? I don't have any hardware capable of running Windows 11 so I can't test things there very easily
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The push notifications use SignalR, and they provide all the information about a server each time that information changes. You can subscribe to detailed information about specific servers (i.e. the player list) or just the headline features like player count, map, etc. The launcher subscribes to the headline info for all servers and the detailed information for just the specific server you've got selected to keep the network usage down.
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That log file is from the launcher itself, it's not related to the game not starting properly. I'd suggest trying to repair the game using the option in the launcher to verify the files are all correct. Could also look in event viewer to see if there's any more information there, since without the crash dump it'll be hard to debug for the APB team
- 8 replies
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1
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- APB
- Red Alert: APB
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(and 1 more)
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Amusingly I was experimenting with building something similar in Flutter, mainly as an exercise in learning how Flutter works. Are you subscribing to the push notifications or just polling for changes? I have no objections to you releasing it - the GSH API was always intended to be public after all. Just be aware that I may change some of the APIs in future to handle some planned new features.
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We'd have to update every single game to not use the registry, including ancient things like APB beta, before we could remove the need for the launcher to use the registry... Pretty big ask of all the devs!
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Game.exe doesn't read your settings from a file, so we have to match what game.exe is doing
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Just so you know, the launcher will be updated to net6.0 sometime in the 'near' future, but it'll be a self contained deployment so shouldn't need any other framework present on the target machine. As it's still using WPF it'll still be a Windows application of course, but down the line I am planning to investigate using avalonia as a UI framework, which would allow it to run on other platforms natively (although we'd still need to write registry stuff to handle game config, so not sure if it'll be possible to actually use it in a native fashion since obviously the registry isn't native to other platforms)
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The turret scripts I developed (which were the basis that moonsense expanded into my new bots) have the ability to prioritize targets by health, type, distance, value (on the basis that more expensive = more dangerous) etc... Not sure if IA uses these though, and if it does, what settings it's using.
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Okay then. In other news, I recently saw a stream of MMORPG Tycoon 2 and that looks pretty fun to play around with 😜
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how do I load plugins into brenbot 1.56?
like gamespy.xml and more
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This was a one off fix for a specific user. If you're using Windows 7 and getting this error check this; https://w3dhub.com/forum/topic/423659-running-the-launcher-on-windows-7-enabling-tls12/
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