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Everything posted by danpaul88

  1. Not working in what way? The launcher doesn't modify any part of Windows, so it's not clear to me why it would have any effect on the windows action center
  2. Did we see an errors.log file yet? That'll usually tell you what the issue is. Also be sure to install the optional Windows 7 updates linked in the article about using the launcher with Windows 7. You may have to repeat the registry edit from that topic after installing all the updates.
  3. Is that on Windows 11? I don't have any hardware capable of running Windows 11 so I can't test things there very easily
  4. The push notifications use SignalR, and they provide all the information about a server each time that information changes. You can subscribe to detailed information about specific servers (i.e. the player list) or just the headline features like player count, map, etc. The launcher subscribes to the headline info for all servers and the detailed information for just the specific server you've got selected to keep the network usage down.
  5. That log file is from the launcher itself, it's not related to the game not starting properly. I'd suggest trying to repair the game using the option in the launcher to verify the files are all correct. Could also look in event viewer to see if there's any more information there, since without the crash dump it'll be hard to debug for the APB team
  6. Amusingly I was experimenting with building something similar in Flutter, mainly as an exercise in learning how Flutter works. Are you subscribing to the push notifications or just polling for changes? I have no objections to you releasing it - the GSH API was always intended to be public after all. Just be aware that I may change some of the APIs in future to handle some planned new features.
  7. We'd have to update every single game to not use the registry, including ancient things like APB beta, before we could remove the need for the launcher to use the registry... Pretty big ask of all the devs!
  8. Game.exe doesn't read your settings from a file, so we have to match what game.exe is doing
  9. Just so you know, the launcher will be updated to net6.0 sometime in the 'near' future, but it'll be a self contained deployment so shouldn't need any other framework present on the target machine. As it's still using WPF it'll still be a Windows application of course, but down the line I am planning to investigate using avalonia as a UI framework, which would allow it to run on other platforms natively (although we'd still need to write registry stuff to handle game config, so not sure if it'll be possible to actually use it in a native fashion since obviously the registry isn't native to other platforms)
  10. The turret scripts I developed (which were the basis that moonsense expanded into my new bots) have the ability to prioritize targets by health, type, distance, value (on the basis that more expensive = more dangerous) etc... Not sure if IA uses these though, and if it does, what settings it's using.
  11. Okay then. In other news, I recently saw a stream of MMORPG Tycoon 2 and that looks pretty fun to play around with 😜
  12. This was a one off fix for a specific user. If you're using Windows 7 and getting this error check this; https://w3dhub.com/forum/topic/423659-running-the-launcher-on-windows-7-enabling-tls12/
  13. See this article for more information about running the launcher on Windows 7
  14. If you are using Windows 7 you may have problems connecting to our backend services using the Launcher. This is because, by default, Windows 7 does not support TLS 1.2, which is a stronger encryption protocol that many modern websites use, ours included. Updating to a modern operating system that is still supported by Microsoft is the best option, however if for some reason you are unable or unwilling to do so, you can forcibly enable TLS 1.2 support in Windows 7 via the registry by setting the following options; [HKEY_LOCAL_MACHINE\SYSTEM\CurrentControlSet\Control\SecurityProviders\SCHANNEL\Protocols\TLS 1.2\Client] "DisabledByDefault"=dword:00000000 If you are unsure how to do this, I suggest following this guide. Note that you must have all recommended Windows Updates installed or this may not work. You can read more about this topic on Microsoft's website here and here
  15. If you're running Windows 7 make sure to install all available Windows updates
  16. Uploading the errors.log file from documents/w3d hub/launcher will show the reasons for the error
  17. Can you upload errors.txt from documents/w3d hub/launcher
  18. Make sure to install the TT scripts for Renegade. https://www.tiberiantechnologies.org/downloads
  19. Sounds like it's not connecting to the game server successfully, what server are you trying to join?
  20. Which server are you trying to join? The launcher itself doesn't check the version of TT you have installed, so it must be something on the server you are joining
  21. That's not usual - if some of the binaries changed but some were unchanged it'll take the older ones from a previous patch and combine them with the subset of new ones in the newer patch. It mainly happens when installing from scratch or installing multiple updates at once
  22. Are you perhaps running a Windows Server operating system? The error you're getting seems to stem from a cryptography setting that is only on by default on server versions of Windows...
  23. If you don't set a font colour at all the forum picks a suitable one for each theme 👍
  24. Just FYI, white text on white background is rather hard to read 😏
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