TeamWolf Posted April 28, 2009 Report Share Posted April 28, 2009 Hello and welcome to a very late BFD blog, lets get right to it. Wind Trap House Harkonnen have been lacking their own Wind Trap for about a year now (we have been using the Atreides one as a placeholder). But they now have a new Wind Trap, modelled by LR01. The intriror is not final. Construction Yard We have also been using the Atreides Construction Yard for the best part of the year but LR01 has also modelled up the new Harkonnen Construction Yard. WIP shot only. BFD_Sandy_Pass I have been busy recreating another Emperor: Battle for Dune 1v1 map, this time it is Sandy Pass, here are a WIP shot. More progress on this to come. Team Notices I have finally got a new job, so no more Job Seeker's Allowance! cnc95fan has been away being busy for the last week or so. gtp0rong is back at school. LR01 is busy with the Wind Trap and Con Yard. Welcome... ... To the Machine! Link to comment Share on other sites More sharing options...
Guest SGMax76549 Posted April 28, 2009 Report Share Posted April 28, 2009 Wait... windtraps have interiors? Since when!? Awesome looking CY, but it could use summore detail on the outside. Map looks cool, combats on open fields are win Link to comment Share on other sites More sharing options...
Guest Inferno Posted April 28, 2009 Report Share Posted April 28, 2009 Map looks cool, combats on open fields are win Fucking truth Link to comment Share on other sites More sharing options...
Guest -FW-White Posted April 28, 2009 Report Share Posted April 28, 2009 gd work guys Team Notices I have finally got a new, so no more Job Seeker's Allowance! and...a new what? ! job i assume? where!?!?!?! Link to comment Share on other sites More sharing options...
Guest rs4015 Posted April 30, 2009 Report Share Posted April 30, 2009 im guessing the windtrap has a spawn point inside, and probably a weak point?? Link to comment Share on other sites More sharing options...
TeamWolf Posted April 30, 2009 Author Report Share Posted April 30, 2009 Yep, but we haven't really decided weather we will have MCTs or weak points yet. Link to comment Share on other sites More sharing options...
Guest Baldy Posted April 30, 2009 Report Share Posted April 30, 2009 buildings look nice, i really need to play Dune to know what everything is Link to comment Share on other sites More sharing options...
Omar007 Posted April 30, 2009 Report Share Posted April 30, 2009 Really like the windtrap and the Sandy Pass map. The Conyard seems to need a bit more detail in my opinion especially the towers/smoke pipes Link to comment Share on other sites More sharing options...
Guest Inferno Posted May 1, 2009 Report Share Posted May 1, 2009 buildings look nice, i really need to play Dune to know what everything is Windtraps = Power plant Link to comment Share on other sites More sharing options...
Guest Gork Posted May 1, 2009 Report Share Posted May 1, 2009 the interior of the windtrap should go underground simply because the inside of the building would logically be full of mechanisms which are used to turn the wind caught into power. Link to comment Share on other sites More sharing options...
Guest Peerawat9 Posted May 1, 2009 Report Share Posted May 1, 2009 Such building will also has nice amb .. Your loyalties will be well rewared , commander. In the meantime , our scouts has reports that the Guild is currently harvesting the corpes of Ix,Sardukar and the Fremen..blah..blah...blah Link to comment Share on other sites More sharing options...
Guest Inferno Posted May 2, 2009 Report Share Posted May 2, 2009 *Sardaukar v: Link to comment Share on other sites More sharing options...
Guest Peerawat9 Posted May 5, 2009 Report Share Posted May 5, 2009 Our Father choose this commander ! THen he has lost his senses ! BFDPBOT : Gunseng killed Copec (Gunseng/Personal Death Hand Launcher - Copec) Link to comment Share on other sites More sharing options...
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