Jump to content

Add sound emitter to an object


Recommended Posts

Author: Di3HardNL

Skill level: 2



Allright this tutorial shows how you can make a sound object which you can attach to an object (Like vehicles,structures and weapons)



Open W3dviewer

- Click 'Sound' and then Create Sound Object

- Name the file however you like best

- Browse for you MP3 or WAV files (put them to your LE project folder or your game's Data folder if they are not inside always.dat)

- Play around with the settings untill you think its good, you can always change it afterwards if it isn't what you wish.

- Export the Sound Object.


Open RenX

- Create a box and name it however you named your Sound Object file.

- At the W3d settings of this box only select 'Export Geometry'

- Below the Geometry settings select 'Aggregate'

- Then LINK the box to some object which you have opened in RenX.


Export and enjoy :D


If you still can't work it out PM me on www.renegadeforums.com


Slave was the guy who explained it on renegadeforums.com, so he takes the actual credits.

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.


  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...