Shnappz Posted March 9, 2015 Report Share Posted March 9, 2015 Hey Guys, it's the asker of many questions. Just a quick overview would be nice in lieu of a potential tutorial. How does the scripting work exactly? I've noted that you can download the latest version of scripts.dll from Tiberian Technologies, but how is it implemented in game? Is it through level editor? Can you for example apply a script to a specific object through LE? May be well off the mark here so look forward to your advice 1 Quote Link to comment Share on other sites More sharing options...
moonsense715 Posted March 9, 2015 Report Share Posted March 9, 2015 I'll give you a simple example: Place a script zone, go to its scripts tab and add a script: JFW_Message_Send_Zone. Parameters: Playertype 1 for gdi/allied 0 for nod/soviet. Message: string message to display. (e.g. "Hello world!") Colors: 0-255. Sound: just skip it for now. Delete: 0 (so it can be activated as many times you want) When the right teamed unit walks into this script zone with this script on you will get that message with the given color displayed And no, you can not create new scripts in LevelEdit, just use existing ones that the Jonwil and his team writes. You'd need to sit down and code in Visual Studio or something similar and compile it. 0 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.