TeamWolf Posted September 4, 2022 Report Share Posted September 4, 2022 Hey everyone! Patch 1.0.0.4 is now live and on the server! This patch addresses a few map issues in terms of stuck spots and some graphical issues (still working on the strange mesh flickering on BFD_CQT_SihayaRidge) and a few crashes that people have been experiencing! We're still tracking down the cause of the other crashes, thank you for being patient with us!! 1.0.0.4 change list: - Removed Shader Cache - Removed screen countdown display on Timed Sabotage Devices (was casuing crashes) - Fixed a crash causing error around Ammo Swapping code - Change Harkonnen Submachine Gun muzzle position to have same height offset as Atreides Submachine Gun vs the sights positioning (this should make them feel similar) - Fixed being able to shoot the Atreides Barracks from just outside the Harkonnen Base on BFD_LonelyRoad - Fixed stuck spot at the back of the Atreides Base on BFD_LonelyRoad - Decreased Atreides Wingtip Shotgun damage from 12.5 > 12 - Increased Atreides Wingtip Shotgun Inner Spray Angle Ratio from 0 > .33 - Increased Atreides Wingtip Shotgun Inner Spray from 0 > 4 - Increased Harkonnen Mutilator Shotgun Inner Spray from 0 > 10 - Decreased Harkonnen Mutilator Shotgun Outer Outer Spray from 18 > 14 - Increased Harkonnen Mutilator Shotgun Inner Spray Angle Ratio from 0 > 0.5 - Fixed stuck spot on A Capture Point on BFD_CQT_ClifftopPass - Deleted grey cube between Harkonnen spawn and C Capture Point on BFD_CQT_ClifftopPass - Slightly moved C Capture Point towards the Atreides spawn on BFD_CQT_ClifftopPass - Added Projectile Collision blocker in front of Atreides Silos on BFD_CQT_SihayaRidge - Added some cover to the Harkonnen approach to A and B Capture Point on BFD_CQT_SihayaRidge - Added more dead Glowblobes to BFD_CQT_SihayaRidge - Replaced non-tiling rock texture on BFD_CQT_SihayaRidge - Added additional building to Temple Level for Line of Sight break on BFD_CQT_SihayaRidge - Moved Out of Bounds warning boundary closer to map boarders near the Pyrimid on BFD_ZidarValley - Added support to show loading status for clients that are in the game but haven't finished Another patch update down, now go and enjoy your Spice Coffees! [blurb]In the latest patch for Battle for Dune: War of Assassins Infantry Release we address some map stuck points and visual issues, along with some of the crashes people have been experiencing! [/blurb] 0 Quote Link to comment Share on other sites More sharing options...
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