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Battle For Dune: War of Assassins - September Update - 1.0.0.7 Birthday Patch


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Happy Birthday to Battle for Dune: War of Assassins! It's been 1 whole year since we finally released the Infantry Release for BFD, and as much as things have been a little quiet over the year, we've got another content update for you to celebration the occasion!

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 Update 1.0.0.7 - The Birthday Patch In Update 1.0.0.7 we've got a new Game Mode, better Grenades, updated audio and Quality of Life fixes! Check it all out on the Change List:

- Setup new the new Game Mode, Team Deathmatch!
- Added new map BFD_TDM_ClifftopPass
- Added new map BFD_TDM_HaggaGulch
- Added new map BFD_TDM_SihayaRidge
- Added new map BFD_TDM_TsimpoVillage
- All Team Deathmatch maps have a 7 minute time limit.
- Increased Frag Grenade Explosion Outer Radius from 5 > 8
- Increased Frag Grenade Explosion Damage from 120 > 250
- BFD_LonelyRoad has now been set to 10 minutes.

Team Deathmatch

If you've ever played a First or Third Person Shooter, you've more than likely played Team Deathmatch! It's a staple of any Shooter Genre, and we at Battle for Dune: War of Assassins thought it was about we introduced it to the sands of Arrakis.

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As you'll soon see in-game or notice from the patch notes, currently the only TDM maps in rotation are Conquest maps we've converted over to the new Game Mode! This is largely to test the waters, see how well it truly does fit in BFD and see about making new maps for Team Deathmatch in future.

What's Next?

We've got a few things in the works coming soon that didn't quite make this update, but will be in ones to come!

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Keep an eye out for new maps, and more in the coming months. Until then, have a nice warm sand bath and watch out for those sand worms!

[blurb]In this Spicy Update, we celebrate Battle for Dune: War of Assassins' first birthday! With this, we've released a new Game Mode featured on 4 familiar maps, some Grenade tweaks and more![/blurb]

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